#include <Effect.h>
◆ Effect()
◆ ~Effect()
◆ Copy()
void RE::Effect::Copy |
( |
const Effect * |
a_other | ) |
|
◆ SetDuration()
void RE::Effect::SetDuration |
( |
std::int32_t |
a_duration | ) |
|
◆ SetMagnitude()
void RE::Effect::SetMagnitude |
( |
float |
a_magnitude | ) |
|
◆ TES_HEAP_REDEFINE_NEW()
RE::Effect::TES_HEAP_REDEFINE_NEW |
( |
| ) |
|
◆ baseEffect
◆ conditions
◆ cost
◆ effectItem
◆ pad0C
std::uint32_t RE::Effect::pad0C |
◆ pad1C
std::uint32_t RE::Effect::pad1C |
The documentation for this struct was generated from the following file: