#include <TESObjectLIGH.h>
◆ color
| Color RE::OBJ_LIGH::color |
◆ fallofExponent
| float RE::OBJ_LIGH::fallofExponent |
◆ flags
◆ flickerIntensityAmplitude
| float RE::OBJ_LIGH::flickerIntensityAmplitude |
◆ flickerMovementAmplitude
| float RE::OBJ_LIGH::flickerMovementAmplitude |
◆ flickerPeriodRecip
| float RE::OBJ_LIGH::flickerPeriodRecip |
◆ fov
◆ nearDistance
| float RE::OBJ_LIGH::nearDistance |
◆ radius
| std::uint32_t RE::OBJ_LIGH::radius |
◆ time
| std::int32_t RE::OBJ_LIGH::time |
The documentation for this struct was generated from the following file: