#include <TESRace.h>
|
| enum | { kNumSkillBoosts = 7
} |
| |
| enum class | Flag {
kNone = 0
, kPlayable = 1 << 0
, kFaceGenHead = 1 << 1
, kChild = 1 << 2
,
kTiltFrontBack = 1 << 3
, kTiltLeftRight = 1 << 4
, kNoShadow = 1 << 5
, kSwims = 1 << 6
,
kFlies = 1 << 7
, kWalks = 1 << 8
, kImmobile = 1 << 9
, kNotPushable = 1 << 10
,
kNoCombatInWater = 1 << 11
, kNoRotatingToHeadTrack = 1 << 12
, kDontShowBloodSpray = 1 << 13
, kDontShowBloodDecal = 1 << 14
,
kUseHeadTrackAnims = 1 << 15
, kSpellsAlignWithMagicNode = 1 << 16
, kUseWorldRaycastsForFootIK = 1 << 17
, kAllowRagdollCollision = 1 << 18
,
kRegenHPInCombat = 1 << 19
, kCantOpenDoors = 1 << 20
, kAllowPCDialogue = 1 << 21
, kNoKnockdowns = 1 << 22
,
kAllowPickpocket = 1 << 23
, kAlwaysUseProxyController = 1 << 24
, kDontShowWeaponBlood = 1 << 25
, kOverlayHeadPartList = 1 << 26
,
kOverrideHeadPartList = 1 << 27
, kCanPickupItems = 1 << 28
, kAllowMultipleMembraneShaders = 1 << 29
, kCanDualWield = 1 << 30
,
kAvoidsRoads = 1 << 31
} |
| |
| enum class | Flag2 { kNone = 0
, kUseAdvancedAvoidance = 1 << 0
, kNonHostile = 1 << 1
, kAllowMountedCombat = 1 << 4
} |
| |
◆ anonymous enum
| Enumerator |
|---|
| kNumSkillBoosts | |
◆ Flag
| Enumerator |
|---|
| kNone | |
| kPlayable | |
| kFaceGenHead | |
| kChild | |
| kTiltFrontBack | |
| kTiltLeftRight | |
| kNoShadow | |
| kSwims | |
| kFlies | |
| kWalks | |
| kImmobile | |
| kNotPushable | |
| kNoCombatInWater | |
| kNoRotatingToHeadTrack | |
| kDontShowBloodSpray | |
| kDontShowBloodDecal | |
| kUseHeadTrackAnims | |
| kSpellsAlignWithMagicNode | |
| kUseWorldRaycastsForFootIK | |
| kAllowRagdollCollision | |
| kRegenHPInCombat | |
| kCantOpenDoors | |
| kAllowPCDialogue | |
| kNoKnockdowns | |
| kAllowPickpocket | |
| kAlwaysUseProxyController | |
| kDontShowWeaponBlood | |
| kOverlayHeadPartList | |
| kOverrideHeadPartList | |
| kCanPickupItems | |
| kAllowMultipleMembraneShaders | |
| kCanDualWield | |
| kAvoidsRoads | |
◆ Flag2
| Enumerator |
|---|
| kNone | |
| kUseAdvancedAvoidance | |
| kNonHostile | |
| kAllowMountedCombat | |
◆ accelerate
| float RE::RACE_DATA::accelerate |
◆ aimAngleTolerance
| float RE::RACE_DATA::aimAngleTolerance |
◆ angleAccelerate
| float RE::RACE_DATA::angleAccelerate |
◆ angleTolerance
| float RE::RACE_DATA::angleTolerance |
◆ baseCarryWeight
| float RE::RACE_DATA::baseCarryWeight |
◆ baseMass
| float RE::RACE_DATA::baseMass |
◆ bodyObject
◆ decelerate
| float RE::RACE_DATA::decelerate |
◆ dismountOffset
◆ flags
◆ flags2
◆ flightRadius
| float RE::RACE_DATA::flightRadius |
◆ hairObject
◆ headObject
◆ healthRegen
| float RE::RACE_DATA::healthRegen |
◆ height
| float RE::RACE_DATA::height[SEXES::kTotal] |
◆ injuredHealthPercent
| float RE::RACE_DATA::injuredHealthPercent |
◆ magickaRegen
| float RE::RACE_DATA::magickaRegen |
◆ mountCameraOffset
| NiPoint3 RE::RACE_DATA::mountCameraOffset |
◆ mountOffset
◆ pad0E
| std::uint16_t RE::RACE_DATA::pad0E |
◆ raceSize
◆ shieldObject
◆ skillBoosts
◆ staminaRegen
| float RE::RACE_DATA::staminaRegen |
◆ startingHealth
| float RE::RACE_DATA::startingHealth |
◆ startingMagicka
| float RE::RACE_DATA::startingMagicka |
◆ startingStamina
| float RE::RACE_DATA::startingStamina |
◆ unarmedDamage
| float RE::RACE_DATA::unarmedDamage |
◆ unarmedReach
| float RE::RACE_DATA::unarmedReach |
◆ weight
| float RE::RACE_DATA::weight[SEXES::kTotal] |
The documentation for this struct was generated from the following file: