#include <X3DAudio.h>
◆ DopplerFactor
| float RE::X3DAUDIO_DSP_SETTINGS::DopplerFactor |
◆ DstChannelCount
| std::uint32_t RE::X3DAUDIO_DSP_SETTINGS::DstChannelCount |
◆ EmitterToListenerAngle
| float RE::X3DAUDIO_DSP_SETTINGS::EmitterToListenerAngle |
◆ EmitterToListenerDistance
| float RE::X3DAUDIO_DSP_SETTINGS::EmitterToListenerDistance |
◆ EmitterVelocityComponent
| float RE::X3DAUDIO_DSP_SETTINGS::EmitterVelocityComponent |
◆ ListenerVelocityComponent
| float RE::X3DAUDIO_DSP_SETTINGS::ListenerVelocityComponent |
◆ LPFDirectCoefficient
| float RE::X3DAUDIO_DSP_SETTINGS::LPFDirectCoefficient |
◆ LPFReverbCoefficient
| float RE::X3DAUDIO_DSP_SETTINGS::LPFReverbCoefficient |
◆ pDelayTimes
| float* RE::X3DAUDIO_DSP_SETTINGS::pDelayTimes |
◆ pMatrixCoefficients
| float* RE::X3DAUDIO_DSP_SETTINGS::pMatrixCoefficients |
◆ ReverbLevel
| float RE::X3DAUDIO_DSP_SETTINGS::ReverbLevel |
◆ SrcChannelCount
| std::uint32_t RE::X3DAUDIO_DSP_SETTINGS::SrcChannelCount |
The documentation for this struct was generated from the following file: