#include <XAudio2.h>
◆ AudioBytes
| std::uint32_t RE::XAUDIO2_BUFFER::AudioBytes |
◆ Flags
| std::uint32_t RE::XAUDIO2_BUFFER::Flags |
◆ LoopBegin
| std::uint32_t RE::XAUDIO2_BUFFER::LoopBegin |
◆ LoopCount
| std::uint32_t RE::XAUDIO2_BUFFER::LoopCount |
◆ LoopLength
| std::uint32_t RE::XAUDIO2_BUFFER::LoopLength |
◆ pAudioData
| const std::byte* RE::XAUDIO2_BUFFER::pAudioData |
◆ pContext
| void* RE::XAUDIO2_BUFFER::pContext |
◆ PlayBegin
| std::uint32_t RE::XAUDIO2_BUFFER::PlayBegin |
◆ PlayLength
| std::uint32_t RE::XAUDIO2_BUFFER::PlayLength |
The documentation for this struct was generated from the following file: