#include <XAudio2.h>
◆ AudioBytes
std::uint32_t RE::XAUDIO2_BUFFER::AudioBytes |
◆ Flags
std::uint32_t RE::XAUDIO2_BUFFER::Flags |
◆ LoopBegin
std::uint32_t RE::XAUDIO2_BUFFER::LoopBegin |
◆ LoopCount
std::uint32_t RE::XAUDIO2_BUFFER::LoopCount |
◆ LoopLength
std::uint32_t RE::XAUDIO2_BUFFER::LoopLength |
◆ pAudioData
const std::byte* RE::XAUDIO2_BUFFER::pAudioData |
◆ pContext
void* RE::XAUDIO2_BUFFER::pContext |
◆ PlayBegin
std::uint32_t RE::XAUDIO2_BUFFER::PlayBegin |
◆ PlayLength
std::uint32_t RE::XAUDIO2_BUFFER::PlayLength |
The documentation for this struct was generated from the following file: