#include <XAudio2.h>
◆ ActiveMatrixMixCount
| std::uint32_t RE::XAUDIO2_PERFORMANCE_DATA::ActiveMatrixMixCount |
◆ ActiveResamplerCount
| std::uint32_t RE::XAUDIO2_PERFORMANCE_DATA::ActiveResamplerCount |
◆ ActiveSourceVoiceCount
| std::uint32_t RE::XAUDIO2_PERFORMANCE_DATA::ActiveSourceVoiceCount |
◆ ActiveSubmixVoiceCount
| std::uint32_t RE::XAUDIO2_PERFORMANCE_DATA::ActiveSubmixVoiceCount |
◆ ActiveXmaSourceVoices
| std::uint32_t RE::XAUDIO2_PERFORMANCE_DATA::ActiveXmaSourceVoices |
◆ ActiveXmaStreams
| std::uint32_t RE::XAUDIO2_PERFORMANCE_DATA::ActiveXmaStreams |
◆ AudioCyclesSinceLastQuery
| std::uint64_t RE::XAUDIO2_PERFORMANCE_DATA::AudioCyclesSinceLastQuery |
◆ CurrentLatencyInSamples
| std::uint32_t RE::XAUDIO2_PERFORMANCE_DATA::CurrentLatencyInSamples |
◆ GlitchesSinceEngineStarted
| std::uint32_t RE::XAUDIO2_PERFORMANCE_DATA::GlitchesSinceEngineStarted |
◆ MaximumCyclesPerQuantum
| std::uint32_t RE::XAUDIO2_PERFORMANCE_DATA::MaximumCyclesPerQuantum |
◆ MemoryUsageInBytes
| std::uint32_t RE::XAUDIO2_PERFORMANCE_DATA::MemoryUsageInBytes |
◆ MinimumCyclesPerQuantum
| std::uint32_t RE::XAUDIO2_PERFORMANCE_DATA::MinimumCyclesPerQuantum |
◆ TotalCyclesSinceLastQuery
| std::uint64_t RE::XAUDIO2_PERFORMANCE_DATA::TotalCyclesSinceLastQuery |
◆ TotalSourceVoiceCount
| std::uint32_t RE::XAUDIO2_PERFORMANCE_DATA::TotalSourceVoiceCount |
The documentation for this struct was generated from the following file: