#include <WinAPI.h>
◆ bLeftTrigger
| std::uint8_t RE::XInput::XINPUT_GAMEPAD::bLeftTrigger |
◆ bRightTrigger
| std::uint8_t RE::XInput::XINPUT_GAMEPAD::bRightTrigger |
◆ sThumbLX
| std::int16_t RE::XInput::XINPUT_GAMEPAD::sThumbLX |
◆ sThumbLY
| std::int16_t RE::XInput::XINPUT_GAMEPAD::sThumbLY |
◆ sThumbRX
| std::int16_t RE::XInput::XINPUT_GAMEPAD::sThumbRX |
◆ sThumbRY
| std::int16_t RE::XInput::XINPUT_GAMEPAD::sThumbRY |
◆ wButtons
| std::uint16_t RE::XInput::XINPUT_GAMEPAD::wButtons |
The documentation for this struct was generated from the following file: