#include <BGSAttackData.h>
◆ AttackFlag
| Enumerator | 
|---|
| kNone  |  | 
| kIgnoreWeapon  |  | 
| kBashAttack  |  | 
| kPowerAttack  |  | 
| kChargeAttack  |  | 
| kRotatingAttack  |  | 
| kContinuousAttack  |  | 
| kOverrideData  |  | 
 
 
◆ attackAngle
      
        
          | float RE::AttackData::attackAngle | 
        
      
 
 
◆ attackChance
      
        
          | float RE::AttackData::attackChance | 
        
      
 
 
◆ attackSpell
◆ attackType
◆ damageMult
      
        
          | float RE::AttackData::damageMult | 
        
      
 
 
◆ flags
◆ knockDown
      
        
          | float RE::AttackData::knockDown | 
        
      
 
 
◆ pad34
      
        
          | std::uint32_t RE::AttackData::pad34 | 
        
      
 
 
◆ recoveryTime
      
        
          | float RE::AttackData::recoveryTime | 
        
      
 
 
◆ staggerOffset
      
        
          | float RE::AttackData::staggerOffset | 
        
      
 
 
◆ staminaMult
      
        
          | float RE::AttackData::staminaMult | 
        
      
 
 
◆ strikeAngle
      
        
          | float RE::AttackData::strikeAngle | 
        
      
 
 
The documentation for this struct was generated from the following file: