#include <TESCombatStyle.h>
◆ attackIncapacitatedMult
      
        
          | float RE::CombatStyleMeleeData::attackIncapacitatedMult | 
        
      
 
 
◆ bashAttackMult
      
        
          | float RE::CombatStyleMeleeData::bashAttackMult | 
        
      
 
 
◆ bashMult
      
        
          | float RE::CombatStyleMeleeData::bashMult | 
        
      
 
 
◆ bashPowerAttackMult
      
        
          | float RE::CombatStyleMeleeData::bashPowerAttackMult | 
        
      
 
 
◆ bashRecoilMult
      
        
          | float RE::CombatStyleMeleeData::bashRecoilMult | 
        
      
 
 
◆ powerAttackBlockingMult
      
        
          | float RE::CombatStyleMeleeData::powerAttackBlockingMult | 
        
      
 
 
◆ powerAttackIncapacitatedMult
      
        
          | float RE::CombatStyleMeleeData::powerAttackIncapacitatedMult | 
        
      
 
 
◆ specialAttackMult
      
        
          | float RE::CombatStyleMeleeData::specialAttackMult | 
        
      
 
 
The documentation for this struct was generated from the following file: