#include <TESImageSpace.h>
◆ bloomBlurRadius
      
        
          | float RE::ImageSpaceBaseData::HDR::bloomBlurRadius | 
        
      
 
 
◆ bloomScale
      
        
          | float RE::ImageSpaceBaseData::HDR::bloomScale | 
        
      
 
 
◆ bloomThreshold
      
        
          | float RE::ImageSpaceBaseData::HDR::bloomThreshold | 
        
      
 
 
◆ eyeAdaptSpeed
      
        
          | float RE::ImageSpaceBaseData::HDR::eyeAdaptSpeed | 
        
      
 
 
◆ eyeAdaptStrength
      
        
          | float RE::ImageSpaceBaseData::HDR::eyeAdaptStrength | 
        
      
 
 
◆ receiveBloomThreshold
      
        
          | float RE::ImageSpaceBaseData::HDR::receiveBloomThreshold | 
        
      
 
 
◆ skyScale
      
        
          | float RE::ImageSpaceBaseData::HDR::skyScale | 
        
      
 
 
◆ sunlightScale
      
        
          | float RE::ImageSpaceBaseData::HDR::sunlightScale | 
        
      
 
 
◆ white
      
        
          | float RE::ImageSpaceBaseData::HDR::white | 
        
      
 
 
The documentation for this struct was generated from the following file: