#include <TESObjectLIGH.h>
◆ color
      
        
          | Color RE::OBJ_LIGH::color | 
        
      
 
 
◆ fallofExponent
      
        
          | float RE::OBJ_LIGH::fallofExponent | 
        
      
 
 
◆ flags
◆ flickerIntensityAmplitude
      
        
          | float RE::OBJ_LIGH::flickerIntensityAmplitude | 
        
      
 
 
◆ flickerMovementAmplitude
      
        
          | float RE::OBJ_LIGH::flickerMovementAmplitude | 
        
      
 
 
◆ flickerPeriodRecip
      
        
          | float RE::OBJ_LIGH::flickerPeriodRecip | 
        
      
 
 
◆ fov
◆ nearDistance
      
        
          | float RE::OBJ_LIGH::nearDistance | 
        
      
 
 
◆ radius
      
        
          | std::uint32_t RE::OBJ_LIGH::radius | 
        
      
 
 
◆ time
      
        
          | std::int32_t RE::OBJ_LIGH::time | 
        
      
 
 
The documentation for this struct was generated from the following file: