#include <TESWaterForm.h>
◆ aboveWaterFogAmount
      
        
          | float RE::WaterShaderData::aboveWaterFogAmount | 
        
      
 
 
◆ aboveWaterFogDistFar
      
        
          | float RE::WaterShaderData::aboveWaterFogDistFar | 
        
      
 
 
◆ aboveWaterFogDistNear
      
        
          | float RE::WaterShaderData::aboveWaterFogDistNear | 
        
      
 
 
◆ amplitudeA
      
        
          | float RE::WaterShaderData::amplitudeA[3] | 
        
      
 
 
◆ deepWaterColor
      
        
          | Color RE::WaterShaderData::deepWaterColor | 
        
      
 
 
◆ depthProperties
◆ displacementDampener
      
        
          | float RE::WaterShaderData::displacementDampener | 
        
      
 
 
◆ displacementFalloff
      
        
          | float RE::WaterShaderData::displacementFalloff | 
        
      
 
 
◆ displacementForce
      
        
          | float RE::WaterShaderData::displacementForce | 
        
      
 
 
◆ displacementSize
      
        
          | float RE::WaterShaderData::displacementSize | 
        
      
 
 
◆ displacementVelocity
      
        
          | float RE::WaterShaderData::displacementVelocity | 
        
      
 
 
◆ flowmapScale
      
        
          | float RE::WaterShaderData::flowmapScale | 
        
      
 
 
◆ fresnelAmount
      
        
          | float RE::WaterShaderData::fresnelAmount | 
        
      
 
 
◆ noiseFalloff
      
        
          | float RE::WaterShaderData::noiseFalloff | 
        
      
 
 
◆ noiseWindDirectionA
      
        
          | float RE::WaterShaderData::noiseWindDirectionA[3] | 
        
      
 
 
◆ noiseWindSpeedA
      
        
          | float RE::WaterShaderData::noiseWindSpeedA[3] | 
        
      
 
 
◆ reflectionAmount
      
        
          | float RE::WaterShaderData::reflectionAmount | 
        
      
 
 
◆ reflectionMagnitude
      
        
          | float RE::WaterShaderData::reflectionMagnitude | 
        
      
 
 
◆ reflectionWaterColor
      
        
          | Color RE::WaterShaderData::reflectionWaterColor | 
        
      
 
 
◆ refractionMagnitude
      
        
          | float RE::WaterShaderData::refractionMagnitude | 
        
      
 
 
◆ shallowWaterColor
      
        
          | Color RE::WaterShaderData::shallowWaterColor | 
        
      
 
 
◆ specularBrightness
      
        
          | float RE::WaterShaderData::specularBrightness | 
        
      
 
 
◆ specularPower
      
        
          | float RE::WaterShaderData::specularPower | 
        
      
 
 
◆ specularRadius
      
        
          | float RE::WaterShaderData::specularRadius | 
        
      
 
 
◆ sunSparkleMagnitude
      
        
          | float RE::WaterShaderData::sunSparkleMagnitude | 
        
      
 
 
◆ sunSparklePower
      
        
          | float RE::WaterShaderData::sunSparklePower | 
        
      
 
 
◆ sunSpecularMagnitude
      
        
          | float RE::WaterShaderData::sunSpecularMagnitude | 
        
      
 
 
◆ sunSpecularPower
      
        
          | float RE::WaterShaderData::sunSpecularPower | 
        
      
 
 
◆ underwaterFogAmount
      
        
          | float RE::WaterShaderData::underwaterFogAmount | 
        
      
 
 
◆ underwaterFogDistFar
      
        
          | float RE::WaterShaderData::underwaterFogDistFar | 
        
      
 
 
◆ underwaterFogDistNear
      
        
          | float RE::WaterShaderData::underwaterFogDistNear | 
        
      
 
 
◆ unk00
      
        
          | float RE::WaterShaderData::unk00 | 
        
      
 
 
◆ unk04
      
        
          | float RE::WaterShaderData::unk04 | 
        
      
 
 
◆ unk08
      
        
          | float RE::WaterShaderData::unk08 | 
        
      
 
 
◆ unk0C
      
        
          | float RE::WaterShaderData::unk0C | 
        
      
 
 
◆ unk1C
      
        
          | std::uint32_t RE::WaterShaderData::unk1C | 
        
      
 
 
◆ unk34
      
        
          | std::uint32_t RE::WaterShaderData::unk34 | 
        
      
 
 
◆ unk38
      
        
          | float RE::WaterShaderData::unk38 | 
        
      
 
 
◆ unk3C
      
        
          | float RE::WaterShaderData::unk3C | 
        
      
 
 
◆ unk40
      
        
          | float RE::WaterShaderData::unk40 | 
        
      
 
 
◆ unk44
      
        
          | float RE::WaterShaderData::unk44 | 
        
      
 
 
◆ unk5C
      
        
          | float RE::WaterShaderData::unk5C | 
        
      
 
 
◆ unk7C
      
        
          | float RE::WaterShaderData::unk7C | 
        
      
 
 
◆ unk80
      
        
          | float RE::WaterShaderData::unk80 | 
        
      
 
 
◆ unk88
      
        
          | float RE::WaterShaderData::unk88 | 
        
      
 
 
◆ unkA0
      
        
          | float RE::WaterShaderData::unkA0 | 
        
      
 
 
◆ uvScaleA
      
        
          | float RE::WaterShaderData::uvScaleA[3] | 
        
      
 
 
The documentation for this struct was generated from the following file: