CommonLibSSE (Parapets fork)
vr::VRTextureBounds_t Struct Reference

#include <OpenVRTypes.h>

Public Attributes

float uMin
 
float vMin
 
float uMax
 
float vMax
 

Detailed Description

Allows the application to control what part of the provided texture will be used in the frame buffer.

Member Data Documentation

◆ uMax

float vr::VRTextureBounds_t::uMax

◆ uMin

float vr::VRTextureBounds_t::uMin

◆ vMax

float vr::VRTextureBounds_t::vMax

◆ vMin

float vr::VRTextureBounds_t::vMin

The documentation for this struct was generated from the following file: