13 class BSAudioManagerThread;
15 class BSISoundDescriptor;
16 class BSISoundOutputModel;
18 class SoundMessageList;
19 class SoundMessageStack;
25 enum class Flags : std::uint32_t
41 void KillAll(
bool a_waitForCompletion =
false, std::uint32_t a_waitTicks = 1000);
Definition: BSAudioManagerThread.h:8
Definition: BSAudioManager.h:23
BSTHashMap< std::uint32_t, BSGameSound * > activeSounds
Definition: BSAudioManager.h:55
SoundMessageStack * processedMessages
Definition: BSAudioManager.h:54
float masterVolume
Definition: BSAudioManager.h:70
BSAudioManagerThread * ownerThread
Definition: BSAudioManager.h:62
BSAudioCallbacks audioCallbacks
Definition: BSAudioManager.h:72
SoundMessageList * messageQueues[2]
Definition: BSAudioManager.h:52
BSAudioInit initSettings
Definition: BSAudioManager.h:65
std::uint32_t asyncReadPriorityThreshold
Definition: BSAudioManager.h:71
bool Play(BSISoundDescriptor *a_descriptor)
std::uint32_t frontQueue
Definition: BSAudioManager.h:50
bool GetSoundHandle(BSSoundHandle &a_soundHandle, BSISoundDescriptor *a_descriptor, std::uint32_t a_flags=0x1A)
std::uint32_t audioHWThread
Definition: BSAudioManager.h:64
void SetCacheEnabled(bool a_enabled)
bool Play(FormID a_soundFormID)
void KillAll(bool a_waitForCompletion=false, std::uint32_t a_waitTicks=1000)
std::uint32_t maxSizeForCachedSound
Definition: BSAudioManager.h:68
constexpr bool GetCacheEnabled() const noexcept
Definition: BSAudioManager.h:47
Flags
Definition: BSAudioManager.h:26
stl::enumeration< Flags, std::uint32_t > flags
Definition: BSAudioManager.h:69
void PrecacheDescriptor(const BSISoundDescriptor *a_descriptor, std::uint32_t a_flags)
std::uint32_t backQueue
Definition: BSAudioManager.h:51
void ComposeMessage(SOUND_MSG a_message, std::uint32_t a_id=0, std::int32_t a_iData=0, void *a_pData=nullptr, NiPointer< NiAVObject > a_spData=nullptr, const NiPoint3 &a_vector3={})
std::uint32_t maxCacheSize
Definition: BSAudioManager.h:66
BSTHashMap< std::uint32_t, BSSoundInfo * > stateMap
Definition: BSAudioManager.h:56
std::uint32_t unk100
Definition: BSAudioManager.h:63
std::uint32_t maxAudioCacheSize
Definition: BSAudioManager.h:67
static BSAudioManager * GetSingleton()
SoundMessageStack * freeMessages
Definition: BSAudioManager.h:53
BSTHashMap< std::uint32_t, NiPointer< NiAVObject > > movingSounds
Definition: BSAudioManager.h:57
BSTHashMap< const NiAVObject *, const BSISoundOutputModel * > objectOutputOverrides
Definition: BSAudioManager.h:58
std::uint32_t audioCacheSize
Definition: BSAudioManager.h:60
BSTList< BSGameSound * > audioCache
Definition: BSAudioManager.h:59
std::uint32_t ownerThreadID
Definition: BSAudioManager.h:61
static BSAudio * QPlatformInstance()
Definition: BSISoundDescriptor.h:14
Definition: BSTHashMap.h:21
Definition: NiSmartPointer.h:9
Definition: SoundMessageList.h:8
Definition: SoundMessageStack.h:8
constexpr bool all(Args... a_args) const noexcept requires(std
Definition: PCH.h:329
Definition: AbsorbEffect.h:6
SOUND_MSG
Definition: BSSoundMessage.h:12
std::uint32_t FormID
Definition: BSCoreTypes.h:5
Definition: BSAudioInit.h:16
Definition: BSAudioInit.h:30
Definition: BSSoundHandle.h:10