CommonLibSSE (Parapets fork)
BSPCGamepadDeviceDelegate.h
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1 #pragma once
2 
3 #include "RE/B/BSGamepadDevice.h"
4 
5 namespace RE
6 {
7  class BSPCGamepadDeviceHandler;
8 
10  {
11  public:
12  inline static constexpr auto RTTI = RTTI_BSPCGamepadDeviceDelegate;
13 
14  ~BSPCGamepadDeviceDelegate() override; // 00
15 
16  // override (BSGamepadDevice)
17  void Initialize() override; // 01 - { return; }
18  void Poll(float a_timeDelta) override; // 02 - { return; }
19  void Shutdown() override; // 03 - { return; }
20  void ClearInputState() override; // 08 - { return; }
21  void SetVibration(float a_largeMotor, float a_smallMotor) override; // 09 - { return; }
22 
23  // members
25  };
26  static_assert(sizeof(BSPCGamepadDeviceDelegate) == 0xD8);
27 }
Definition: BSGamepadDevice.h:13
Definition: BSPCGamepadDeviceDelegate.h:10
void SetVibration(float a_largeMotor, float a_smallMotor) override
void ClearInputState() override
static constexpr auto RTTI
Definition: BSPCGamepadDeviceDelegate.h:12
BSPCGamepadDeviceHandler * gamepadDeviceHandler
Definition: BSPCGamepadDeviceDelegate.h:24
void Poll(float a_timeDelta) override
Definition: BSPCGamepadDeviceHandler.h:10
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSPCGamepadDeviceDelegate
Definition: Offsets_RTTI.h:1978