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CommonLibSSE (Parapets fork)
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#include <BSPCGamepadDeviceDelegate.h>
Public Member Functions | |
| ~BSPCGamepadDeviceDelegate () override | |
| void | Initialize () override |
| void | Poll (float a_timeDelta) override |
| void | Shutdown () override |
| void | ClearInputState () override |
| void | SetVibration (float a_largeMotor, float a_smallMotor) override |
Public Member Functions inherited from RE::BSGamepadDevice | |
| ~BSGamepadDevice () override | |
| bool | IsEnabled () const override |
| virtual void | SetDeviceLight (const std::uint32_t(&a_rgb)[3]) |
| virtual void | ResetDeviceLight () |
| virtual bool | IsRemoteController () |
| virtual void | NormalizeThumbstickValue (int a_thumbX, int a_thumbY, float &a_xOut, float &a_yOut) |
| virtual void | DoEnableListeningMode () |
Public Member Functions inherited from RE::BSInputDevice | |
| ~BSInputDevice () override | |
| bool | GetButtonNameFromID (std::int32_t a_id, BSFixedString &a_buttonName) override |
| std::uint32_t | GetMappingKey (BSFixedString a_mapping) override |
| bool | GetKeyCodeFromID (std::int32_t a_id, std::uint32_t &a_keyCode) override |
| bool | IsEnabled () const override |
| bool | IsKeyboard () const |
| bool | IsMouse () const |
| bool | IsGamepad () const |
| bool | IsPressed (std::uint32_t a_keyCode) const |
Public Member Functions inherited from RE::BSIInputDevice | |
| virtual | ~BSIInputDevice () |
Public Member Functions inherited from RE::BSTEventSource< BSGamepadEvent > | |
| BSTEventSource () | |
| void | AddEventSink (Sink *a_eventSink) |
| void | RemoveEventSink (Sink *a_eventSink) |
| void | SendEvent (const BSGamepadEvent *a_event) |
| void | operator() (const BSGamepadEvent *a_event) |
Public Attributes | |
| BSPCGamepadDeviceHandler * | gamepadDeviceHandler |
Public Attributes inherited from RE::BSGamepadDevice | |
| std::int32_t | userIndex |
| bool | connected |
| bool | listeningForInput |
| std::uint16_t | padCE |
Public Attributes inherited from RE::BSInputDevice | |
| INPUT_DEVICE | device |
| std::uint32_t | pad0C |
| BSTHashMap< std::uint32_t, InputButton * > | deviceButtons |
| BSTHashMap< BSFixedString, std::uint32_t > | buttonNameIDMap |
Public Attributes inherited from RE::BSTEventSource< BSGamepadEvent > | |
| BSTArray< Sink * > | sinks |
| BSTArray< Sink * > | pendingRegisters |
| BSTArray< Sink * > | pendingUnregisters |
| BSSpinLock | lock |
| bool | notifying |
| std::uint8_t | pad51 |
| std::uint16_t | pad52 |
| std::uint32_t | pad54 |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BSPCGamepadDeviceDelegate |
Static Public Attributes inherited from RE::BSGamepadDevice | |
| static constexpr auto | RTTI = RTTI_BSGamepadDevice |
Static Public Attributes inherited from RE::BSInputDevice | |
| static constexpr auto | RTTI = RTTI_BSInputDevice |
Static Public Attributes inherited from RE::BSIInputDevice | |
| static constexpr auto | RTTI = RTTI_BSIInputDevice |
Additional Inherited Members | |
Public Types inherited from RE::BSTEventSource< BSGamepadEvent > | |
| using | Sink = BSTEventSink< BSGamepadEvent > |
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override |
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overridevirtual |
Implements RE::BSIInputDevice.
Reimplemented in RE::BSWin32GamepadDevice.
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overridevirtual |
Implements RE::BSIInputDevice.
Reimplemented in RE::BSWin32GamepadDevice.
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overridevirtual |
Implements RE::BSIInputDevice.
Reimplemented in RE::BSWin32GamepadDevice.
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overridevirtual |
Implements RE::BSGamepadDevice.
Reimplemented in RE::BSWin32GamepadDevice.
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overridevirtual |
Implements RE::BSIInputDevice.
Reimplemented in RE::BSWin32GamepadDevice.
| BSPCGamepadDeviceHandler* RE::BSPCGamepadDeviceDelegate::gamepadDeviceHandler |
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inlinestaticconstexpr |