CommonLibSSE (Parapets fork)
SkyEffectController.h
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1 #pragma once
2 
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_SkyEffectController;
11 
12  ~SkyEffectController() override; // 00
13 
14  // override (ReferenceEffectController)
15  void RemoveHitEffect(ReferenceEffect* a_refEffect) override; // 0A - { return; }
16  TESObjectREFR* GetTargetReference() override; // 0B - { return g_thePlayer; }
17  BGSArtObject* GetHitEffectArt() override; // 0C - { return GetSkyReferenceEffectArt(); }
18  TESEffectShader* GetHitEffectShader() override; // 0D - { return 0; }
19  bool GetManagerHandlesSaveLoad() override; // 0E - { return 0; }
20  NiAVObject* GetAttachRoot() override; // 0F
21  bool EffectAttachesToCamera() override; // 1A - { return true; }
22  bool EffectRotatesWithCamera() override; // 1B
23  };
24  static_assert(sizeof(SkyEffectController) == 0x8);
25 }
Definition: BGSArtObject.h:12
Definition: NiAVObject.h:45
Definition: ReferenceEffectController.h:17
Definition: ReferenceEffect.h:11
Definition: SkyEffectController.h:8
~SkyEffectController() override
static constexpr auto RTTI
Definition: SkyEffectController.h:10
void RemoveHitEffect(ReferenceEffect *a_refEffect) override
TESEffectShader * GetHitEffectShader() override
NiAVObject * GetAttachRoot() override
bool GetManagerHandlesSaveLoad() override
TESObjectREFR * GetTargetReference() override
BGSArtObject * GetHitEffectArt() override
bool EffectRotatesWithCamera() override
bool EffectAttachesToCamera() override
Definition: TESEffectShader.h:171
Definition: TESObjectREFR.h:105
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_SkyEffectController
Definition: Offsets_RTTI.h:5817