23 void LoadBuffer(
void* a_arg1, BGSLoadGameBuffer* a_buf)
override;
Definition: BGSSceneAction.h:9
Type
Definition: BGSSceneAction.h:14
Definition: BGSSceneActionPackage.h:11
void Unk_12(void) override
void Unk_0A(void) override
std::uint64_t unk20
Definition: BGSSceneActionPackage.h:32
static constexpr auto TYPE
Definition: BGSSceneActionPackage.h:14
void Unk_08(void) override
void Unk_0B(void) override
void LoadBuffer(void *a_arg1, BGSLoadGameBuffer *a_buf) override
void Unk_02(void) override
void Unk_10(void) override
void Unk_11(void) override
bool LoadSceneAction(TESFile *a_mod) override
static constexpr auto RTTI
Definition: BGSSceneActionPackage.h:13
Type GetType() const override
BSTArray< TESPackage * > packages
Definition: BGSSceneActionPackage.h:33
~BGSSceneActionPackage() override
void Unk_13(void) override
Definition: BSTArray.h:377
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BGSSceneActionPackage
Definition: Offsets_RTTI.h:1533