CommonLibSSE (Parapets fork)
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#include <BGSSceneActionPackage.h>
Public Member Functions | |
~BGSSceneActionPackage () override | |
bool | LoadSceneAction (TESFile *a_mod) override |
void | Unk_02 (void) override |
Type | GetType () const override |
void | Unk_08 (void) override |
void | LoadBuffer (void *a_arg1, BGSLoadGameBuffer *a_buf) override |
void | Unk_0A (void) override |
void | Unk_0B (void) override |
void | Unk_10 (void) override |
void | Unk_11 (void) override |
void | Unk_12 (void) override |
void | Unk_13 (void) override |
Public Member Functions inherited from RE::BGSSceneAction | |
virtual | ~BGSSceneAction () |
virtual bool | LoadSceneAction (TESFile *a_mod) |
virtual void | Unk_02 (void) |
virtual void | Unk_03 (void) |
virtual void | ClearFlags () |
virtual bool | Loops () const |
virtual bool | FacesTarget () const |
virtual Type | GetType () const =0 |
virtual void | Unk_08 (void) |
virtual void | LoadBuffer (void *a_arg1, BGSLoadGameBuffer *a_buf) |
virtual void | Unk_0A (void) |
virtual void | Unk_0B (void) |
virtual void | Unk_0C (void) |
virtual void | Unk_0D (void) |
virtual EmotionType | GetEmotionType () const |
virtual std::uint32_t | GetEmotionValue () const |
virtual void | Unk_10 (void) |
virtual void | Unk_11 (void) |
virtual void | Unk_12 (void) |
virtual void | Unk_13 (void) |
Public Attributes | |
std::uint64_t | unk20 |
BSTArray< TESPackage * > | packages |
Public Attributes inherited from RE::BGSSceneAction | |
std::uint32_t | actorID |
std::uint16_t | startPhase |
std::uint16_t | endPhase |
stl::enumeration< Flag, std::uint32_t > | flags |
std::uint8_t | unk14 |
std::uint8_t | unk15 |
std::uint16_t | unk16 |
std::uint32_t | index |
std::uint32_t | unk1C |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_BGSSceneActionPackage |
static constexpr auto | TYPE = Type::kPackage |
Static Public Attributes inherited from RE::BGSSceneAction | |
static constexpr auto | RTTI = RTTI_BGSSceneAction |
Additional Inherited Members | |
Public Types inherited from RE::BGSSceneAction | |
enum class | Type { kDialogue = 0 , kPackage = 1 , kTimer = 2 } |
enum class | EmotionType { kNeutral = 0 , kAnger = 1 , kDisgust = 2 , kFear = 3 , kSad = 4 , kHappy = 5 , kSurprise = 6 , kPuzzled = 7 } |
enum class | Flag { kNone = 0 , kFaceTarget = 1 << 15 , kLooping = 1 << 16 , kHeadTrackPlayer = 1 << 17 } |
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override |
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overridevirtual |
Implements RE::BGSSceneAction.
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overridevirtual |
Reimplemented from RE::BGSSceneAction.
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overridevirtual |
Reimplemented from RE::BGSSceneAction.
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overridevirtual |
Reimplemented from RE::BGSSceneAction.
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overridevirtual |
Reimplemented from RE::BGSSceneAction.
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overridevirtual |
Reimplemented from RE::BGSSceneAction.
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overridevirtual |
Reimplemented from RE::BGSSceneAction.
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overridevirtual |
Reimplemented from RE::BGSSceneAction.
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overridevirtual |
Reimplemented from RE::BGSSceneAction.
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overridevirtual |
Reimplemented from RE::BGSSceneAction.
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overridevirtual |
Reimplemented from RE::BGSSceneAction.
BSTArray<TESPackage*> RE::BGSSceneActionPackage::packages |
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inlinestaticconstexpr |
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inlinestaticconstexpr |
std::uint64_t RE::BGSSceneActionPackage::unk20 |