CommonLibSSE (Parapets fork)
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TESActorBaseData.h
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1#pragma once
2
3#include "RE/B/BSTArray.h"
5#include "RE/F/FactionRank.h"
6
7namespace RE
8{
9 class BGSVoiceType;
10 class TESActorBase;
11 class TESFaction;
12 class TESForm;
13 class TESLevItem;
14 class TESNPC;
15
17 {
18 public:
19 enum class Flag
20 {
21 kNone = 0,
22 kFemale = 1 << 0,
23 kEssential = 1 << 1,
24 kIsChargenFacePreset = 1 << 2,
25 kRespawn = 1 << 3,
26 kAutoCalcStats = 1 << 4,
27 kUnique = 1 << 5,
29 kPCLevelMult = 1 << 7,
30 kUsesTemplate = 1 << 8,
31 kProtected = 1 << 11,
32 kSummonable = 1 << 14,
33 kDoesntBleed = 1 << 16,
34 kBleedoutOverride = 1 << 18,
35 kOppositeGenderanims = 1 << 19,
36 kSimpleActor = 1 << 20,
37 kLoopedScript = 1 << 21, // ?
38 kLoopedAudio = 1 << 28, // ?
39 kIsGhost = 1 << 29,
40 kInvulnerable = 1 << 31
41 };
42
44 {
45 kNone = 0,
46 kTraits = 1 << 0,
47 kStats = 1 << 1,
48 kFactions = 1 << 2,
49 kSpells = 1 << 3,
50 kAIData = 1 << 4,
51 kAIPackages = 1 << 5,
52 kUnused = 1 << 6,
53 kBaseData = 1 << 7,
54 kInventory = 1 << 8,
55 kScript = 1 << 9,
56 kAIDefPackList = 1 << 10,
57 kAttackData = 1 << 11,
58 kKeywords = 1 << 12
59 };
60
61 // members
63 std::int16_t magickaOffset; // 04
64 std::int16_t staminaOffset; // 06
65 std::uint16_t level; // 08
66 std::uint16_t calcLevelMin; // 0A
67 std::uint16_t calcLevelMax; // 0C
68 std::uint16_t speedMult; // 0E
69 std::uint16_t baseDisposition; // 10 - unused
71 std::int16_t healthOffset; // 14
72 std::int16_t bleedoutOverride; // 16
73 };
74 static_assert(sizeof(ACTOR_BASE_DATA) == 0x18);
75
76 class TESActorBaseData : public BaseFormComponent // ACBS
77 {
78 public:
79 inline static constexpr auto RTTI = RTTI_TESActorBaseData;
80
82
83 // override (BaseFormComponent)
84 void InitializeDataComponent() override; // 01
85 void ClearDataComponent() override; // 02
86 void CopyComponent(BaseFormComponent* a_rhs) override; // 03
87
88 // add
89 virtual void CopyFromTemplateForms(TESActorBase** a_templateForms); // 04 - { return; }
90 [[nodiscard]] virtual bool GetIsGhost() const; // 05 - { return (flags >> 29) & 1; }
91 [[nodiscard]] virtual bool GetInvulnerable() const; // 06 - { test flags, 80000000h; }
92 virtual void Unk_07(void); // 07 - { return 1; }
93 virtual BGSVoiceType* GetVoiceType(void); // 08 - { return voice; }
94
96 [[nodiscard]] constexpr bool Bleeds() const noexcept { return actorData.actorBaseFlags.none(ACTOR_BASE_DATA::Flag::kDoesntBleed); }
97 [[nodiscard]] constexpr bool IsEssential() const noexcept { return actorData.actorBaseFlags.all(ACTOR_BASE_DATA::Flag::kEssential); }
98 [[nodiscard]] constexpr bool IsFemale() const noexcept { return actorData.actorBaseFlags.all(ACTOR_BASE_DATA::Flag::kFemale); }
99 [[nodiscard]] inline bool IsGhost() const { return GetIsGhost(); }
100 [[nodiscard]] constexpr bool IsPreset() const noexcept { return actorData.actorBaseFlags.all(ACTOR_BASE_DATA::Flag::kIsChargenFacePreset); }
101 [[nodiscard]] constexpr bool IsProtected() const noexcept { return actorData.actorBaseFlags.all(ACTOR_BASE_DATA::Flag::kProtected); }
102 [[nodiscard]] constexpr bool IsSimpleActor() const noexcept { return actorData.actorBaseFlags.all(ACTOR_BASE_DATA::Flag::kSimpleActor); }
103 [[nodiscard]] constexpr bool IsSummonable() const noexcept { return actorData.actorBaseFlags.all(ACTOR_BASE_DATA::Flag::kSummonable); }
104 [[nodiscard]] constexpr bool IsUnique() const noexcept { return actorData.actorBaseFlags.all(ACTOR_BASE_DATA::Flag::kUnique); }
105 [[nodiscard]] inline bool IsInvulnerable() const { return GetInvulnerable(); }
106 [[nodiscard]] constexpr bool HasAutoCalcStats() const noexcept { return actorData.actorBaseFlags.all(ACTOR_BASE_DATA::Flag::kAutoCalcStats); }
107 [[nodiscard]] constexpr bool HasBleedoutOverride() const noexcept { return actorData.actorBaseFlags.all(ACTOR_BASE_DATA::Flag::kBleedoutOverride); }
108 [[nodiscard]] constexpr bool HasPCLevelMult() const noexcept { return actorData.actorBaseFlags.all(ACTOR_BASE_DATA::Flag::kPCLevelMult); }
109 [[nodiscard]] constexpr bool Respawns() const noexcept { return actorData.actorBaseFlags.all(ACTOR_BASE_DATA::Flag::kRespawn); }
110 [[nodiscard]] constexpr bool UsesOppositeGenderAnims() const noexcept { return actorData.actorBaseFlags.all(ACTOR_BASE_DATA::Flag::kOppositeGenderanims); }
111 [[nodiscard]] constexpr bool UsesTemplate() const noexcept { return actorData.actorBaseFlags.all(ACTOR_BASE_DATA::Flag::kUsesTemplate); }
112
113 // members
115 TESLevItem* deathItem; // 20 - INAM
116 BGSVoiceType* voiceType; // 28 - VTCK
120 };
121 static_assert(sizeof(TESActorBaseData) == 0x58);
122}
Definition: BGSVoiceType.h:25
Definition: BSTArray.h:377
Definition: BaseFormComponent.h:8
Definition: TESActorBaseData.h:77
TESLevItem * deathItem
Definition: TESActorBaseData.h:115
ACTOR_BASE_DATA actorData
Definition: TESActorBaseData.h:114
constexpr bool HasAutoCalcStats() const noexcept
Definition: TESActorBaseData.h:106
void CopyComponent(BaseFormComponent *a_rhs) override
TESForm ** templateForms
Definition: TESActorBaseData.h:118
constexpr bool UsesTemplate() const noexcept
Definition: TESActorBaseData.h:111
constexpr bool IsSummonable() const noexcept
Definition: TESActorBaseData.h:103
constexpr bool HasBleedoutOverride() const noexcept
Definition: TESActorBaseData.h:107
constexpr bool IsEssential() const noexcept
Definition: TESActorBaseData.h:97
constexpr bool IsPreset() const noexcept
Definition: TESActorBaseData.h:100
constexpr bool IsSimpleActor() const noexcept
Definition: TESActorBaseData.h:102
TESForm * baseTemplateForm
Definition: TESActorBaseData.h:117
virtual BGSVoiceType * GetVoiceType(void)
BGSVoiceType * voiceType
Definition: TESActorBaseData.h:116
static constexpr auto RTTI
Definition: TESActorBaseData.h:79
virtual bool GetIsGhost() const
constexpr bool Bleeds() const noexcept
Definition: TESActorBaseData.h:96
constexpr bool UsesOppositeGenderAnims() const noexcept
Definition: TESActorBaseData.h:110
virtual bool GetInvulnerable() const
~TESActorBaseData() override
bool IsInvulnerable() const
Definition: TESActorBaseData.h:105
constexpr bool IsUnique() const noexcept
Definition: TESActorBaseData.h:104
virtual void CopyFromTemplateForms(TESActorBase **a_templateForms)
constexpr bool Respawns() const noexcept
Definition: TESActorBaseData.h:109
virtual void Unk_07(void)
bool IsGhost() const
Definition: TESActorBaseData.h:99
constexpr bool HasPCLevelMult() const noexcept
Definition: TESActorBaseData.h:108
constexpr bool AffectsStealthMeter() const noexcept
Definition: TESActorBaseData.h:95
constexpr bool IsFemale() const noexcept
Definition: TESActorBaseData.h:98
constexpr bool IsProtected() const noexcept
Definition: TESActorBaseData.h:101
BSTArray< FACTION_RANK > factions
Definition: TESActorBaseData.h:119
void InitializeDataComponent() override
void ClearDataComponent() override
Definition: TESActorBase.h:32
Definition: TESForm.h:34
Definition: TESLevItem.h:12
Definition: PCH.h:216
constexpr bool all(Args... a_args) const noexcept
Definition: PCH.h:288
constexpr bool none(Args... a_args) const noexcept
Definition: PCH.h:295
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_TESActorBaseData
Definition: Offsets_RTTI.h:5968
Definition: TESActorBaseData.h:17
stl::enumeration< TEMPLATE_USE_FLAG, std::uint16_t > templateUseFlags
Definition: TESActorBaseData.h:70
stl::enumeration< Flag, std::uint32_t > actorBaseFlags
Definition: TESActorBaseData.h:62
std::uint16_t baseDisposition
Definition: TESActorBaseData.h:69
std::int16_t healthOffset
Definition: TESActorBaseData.h:71
std::int16_t staminaOffset
Definition: TESActorBaseData.h:64
std::int16_t bleedoutOverride
Definition: TESActorBaseData.h:72
TEMPLATE_USE_FLAG
Definition: TESActorBaseData.h:44
std::uint16_t calcLevelMax
Definition: TESActorBaseData.h:67
std::uint16_t level
Definition: TESActorBaseData.h:65
std::uint16_t calcLevelMin
Definition: TESActorBaseData.h:66
Flag
Definition: TESActorBaseData.h:20
std::int16_t magickaOffset
Definition: TESActorBaseData.h:63
std::uint16_t speedMult
Definition: TESActorBaseData.h:68