#include <BGSSaveLoadGame.h>
◆ GlobalFlags
| Enumerator |
|---|
| kAllowChanges | |
| kSaveGameLoading | |
| kSaveGameSaving | |
| kInitingForms | |
| kDeferInitForms | |
| kPositioningPlayerCharacter | |
| kPlayerLocationInvalid | |
◆ GetDeferInitForms()
| bool RE::BGSSaveLoadGame::GetDeferInitForms |
( |
| ) |
const |
|
inlinenoexcept |
◆ GetGlobalAllowChanges()
| bool RE::BGSSaveLoadGame::GetGlobalAllowChanges |
( |
| ) |
const |
|
inlinenoexcept |
◆ GetInitingForms()
| bool RE::BGSSaveLoadGame::GetInitingForms |
( |
| ) |
const |
|
inlinenoexcept |
◆ GetPositioningPlayerCharacter()
| bool RE::BGSSaveLoadGame::GetPositioningPlayerCharacter |
( |
| ) |
const |
|
inlinenoexcept |
◆ GetSaveGameLoading()
| bool RE::BGSSaveLoadGame::GetSaveGameLoading |
( |
| ) |
const |
|
inlinenoexcept |
◆ GetSaveGameSaving()
| bool RE::BGSSaveLoadGame::GetSaveGameSaving |
( |
| ) |
const |
|
inlinenoexcept |
◆ GetSingleton()
◆ changedFormIDs
◆ changesMap
◆ currentMinorVersion
| std::uint8_t RE::BGSSaveLoadGame::currentMinorVersion |
◆ files
◆ formIDMap
◆ globalFlags
◆ history
◆ loadFormData
| BSTArray<BGSLoadFormData*> RE::BGSSaveLoadGame::loadFormData |
◆ oldChangesMap
◆ pad345
| std::uint8_t RE::BGSSaveLoadGame::pad345 |
◆ pad346
| std::uint16_t RE::BGSSaveLoadGame::pad346 |
◆ queuedInitPackageLocations
◆ queuedSubBuffers
◆ reconstructFormsMap
◆ references
◆ worldspaceFormIDMap
The documentation for this class was generated from the following file: