#include <BGSSaveLoadGame.h>
◆ GlobalFlags
Enumerator |
---|
kAllowChanges | |
kSaveGameLoading | |
kSaveGameSaving | |
kInitingForms | |
kDeferInitForms | |
kPositioningPlayerCharacter | |
kPlayerLocationInvalid | |
◆ GetDeferInitForms()
bool RE::BGSSaveLoadGame::GetDeferInitForms |
( |
| ) |
const |
|
inlinenoexcept |
◆ GetGlobalAllowChanges()
bool RE::BGSSaveLoadGame::GetGlobalAllowChanges |
( |
| ) |
const |
|
inlinenoexcept |
◆ GetInitingForms()
bool RE::BGSSaveLoadGame::GetInitingForms |
( |
| ) |
const |
|
inlinenoexcept |
◆ GetPositioningPlayerCharacter()
bool RE::BGSSaveLoadGame::GetPositioningPlayerCharacter |
( |
| ) |
const |
|
inlinenoexcept |
◆ GetSaveGameLoading()
bool RE::BGSSaveLoadGame::GetSaveGameLoading |
( |
| ) |
const |
|
inlinenoexcept |
◆ GetSaveGameSaving()
bool RE::BGSSaveLoadGame::GetSaveGameSaving |
( |
| ) |
const |
|
inlinenoexcept |
◆ GetSingleton()
◆ changedFormIDs
◆ changesMap
◆ currentMinorVersion
std::uint8_t RE::BGSSaveLoadGame::currentMinorVersion |
◆ files
◆ formIDMap
◆ globalFlags
◆ history
◆ loadFormData
BSTArray<BGSLoadFormData*> RE::BGSSaveLoadGame::loadFormData |
◆ oldChangesMap
◆ pad345
std::uint8_t RE::BGSSaveLoadGame::pad345 |
◆ pad346
std::uint16_t RE::BGSSaveLoadGame::pad346 |
◆ queuedInitPackageLocations
◆ queuedSubBuffers
◆ reconstructFormsMap
◆ references
◆ worldspaceFormIDMap
The documentation for this class was generated from the following file: