CommonLibSSE (Parapets fork)
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#include <BSShaderProperty.h>
Public Types | |
enum class | EShaderPropertyFlag : std::uint64_t { kSpecular = BIT64 << 0 , kSkinned = BIT64 << 1 , kTempRefraction = BIT64 << 2 , kVertexAlpha = BIT64 << 3 , kGrayscaleToPaletteColor = BIT64 << 4 , kGrayscaleToPaletteAlpha = BIT64 << 5 , kFalloff = BIT64 << 6 , kEnvMap = BIT64 << 7 , kRGBFalloff = BIT64 << 8 , kCastShadows = BIT64 << 9 , kFace = BIT64 << 10 , kUIMaskRects = BIT64 << 11 , kModelSpaceNormals = BIT64 << 12 , kRefractionClamp = BIT64 << 13 , kMultiTextureLandscape = BIT64 << 14 , kRefraction = BIT64 << 15 , kRefractionFalloff = BIT64 << 16 , kEyeReflect = BIT64 << 17 , kHairTint = BIT64 << 18 , kScreendoorAlphaFade = BIT64 << 19 , kLocalMapClear = BIT64 << 20 , kFaceGenRGBTint = BIT64 << 21 , kOwnEmit = BIT64 << 22 , kProjectedUV = BIT64 << 23 , kMultipleTextures = BIT64 << 24 , kTesselate = BIT64 << 25 , kDecal = BIT64 << 26 , kDynamicDecal = BIT64 << 27 , kCharacterLight = BIT64 << 28 , kExternalEmittance = BIT64 << 29 , kSoftEffect = BIT64 << 30 , kZBufferTest = BIT64 << 31 , kZBufferWrite = BIT64 << 32 , kLODLandscape = BIT64 << 33 , kLODObjects = BIT64 << 34 , kNoFade = BIT64 << 35 , kTwoSided = BIT64 << 36 , kVertexColors = BIT64 << 37 , kGlowMap = BIT64 << 38 , kTransformChanged = BIT64 << 39 , kDismembermentMeatCuff = BIT64 << 40 , kTint = BIT64 << 41 , kVertexLighting = BIT64 << 42 , kUniformScale = BIT64 << 43 , kFitSlope = BIT64 << 44 , kBillboard = BIT64 << 45 , kLODLandBlend = BIT64 << 46 , kDismemberment = BIT64 << 47 , kWireframe = BIT64 << 48 , kWeaponBlood = BIT64 << 49 , kHideOnLocalMap = BIT64 << 50 , kPremultAlpha = BIT64 << 51 , kVATSTarget = BIT64 << 52 , kAnisotropicLighting = BIT64 << 53 , kSkewSpecularAlpha = BIT64 << 54 , kMenuScreen = BIT64 << 55 , kMultiLayerParallax = BIT64 << 56 , kAlphaTest = BIT64 << 57 , kInvertedFadePattern = BIT64 << 58 , kVATSTargetDrawAll = BIT64 << 59 , kPipboyScreen = BIT64 << 60 , kTreeAnim = BIT64 << 61 , kEffectLighting = BIT64 << 62 , kRefractionWritesDepth = BIT64 << 63 } |
Public Types inherited from RE::NiProperty | |
enum class | Type { kAlpha = 0 , kShade = 1 } |
Public Member Functions | |
~BSShaderProperty () override | |
const NiRTTI * | GetRTTI () const override |
NiObject * | CreateClone (NiCloningProcess &a_cloning) override |
void | LoadBinary (NiStream &a_stream) override |
void | LinkObject (NiStream &a_stream) override |
bool | RegisterStreamables (NiStream &a_stream) override |
void | SaveBinary (NiStream &a_stream) override |
bool | IsEqual (NiObject *a_object) override |
void | PostLinkObject (NiStream &a_stream) override |
void | Unk_27 (void) override |
void | Unk_29 (void) override |
virtual void | Unk_2A (void)=0 |
virtual void | Unk_2B (void) |
virtual void | Unk_2C (void) |
virtual void | Unk_2D (void) |
virtual void | Unk_2E (void) |
virtual void | Unk_2F (void) |
virtual void | Unk_30 (void) |
virtual void | SetAlpha (float a_alpha) |
virtual float | GetAlpha () |
virtual void | Unk_33 (void) |
virtual void | Unk_34 (void) |
virtual void | Unk_35 (void) |
virtual void | Unk_36 (void) |
virtual void | Unk_37 (void) |
virtual void | Unk_38 (void) |
virtual bool | AcceptsEffectData () const |
virtual void | Unk_3A (void) |
virtual void | Unk_3B (void) |
virtual void | Unk_3C (void) |
virtual void | Unk_3D (void) |
virtual void | Unk_3E (void) |
void | SetEffectShaderData (const BSTSmartPointer< BSEffectShaderData > &a_data) |
void | SetMaterial (BSShaderMaterial *a_material, bool a_arg2) |
Public Member Functions inherited from RE::NiShadeProperty | |
~NiShadeProperty () override | |
const NiRTTI * | GetRTTI () const override |
NiObject * | CreateClone (NiCloningProcess &a_cloning) override |
void | LoadBinary (NiStream &a_stream) override |
void | LinkObject (NiStream &a_stream) override |
bool | RegisterStreamables (NiStream &a_stream) override |
void | SaveBinary (NiStream &a_stream) override |
bool | IsEqual (NiObject *a_object) override |
Type | GetType () const override |
virtual void | Unk_28 (void) |
Public Member Functions inherited from RE::NiProperty | |
~NiProperty () override | |
void | LoadBinary (NiStream &a_stream) override |
void | LinkObject (NiStream &a_stream) override |
void | SaveBinary (NiStream &a_stream) override |
void | ProcessClone (NiCloningProcess &a_cloning) override |
virtual void | Update (float a_time) |
Public Member Functions inherited from RE::NiObjectNET | |
~NiObjectNET () override | |
void | LoadBinary (NiStream &a_stream) override |
void | LinkObject (NiStream &a_stream) override |
void | SaveBinary (NiStream &a_stream) override |
void | PostLinkObject (NiStream &a_stream) override |
bool | AddExtraData (const BSFixedString &a_key, NiExtraData *a_extra) |
bool | AddExtraData (NiExtraData *a_extra) |
void | DeleteExtraData (std::uint16_t a_extraDataIndex) |
NiTimeController * | GetControllers () const |
NiTimeController * | GetController (const NiRTTI *a_rtti) const |
NiExtraData * | GetExtraData (const BSFixedString &a_key) const |
NiExtraData * | GetExtraDataAt (std::uint16_t a_extraDataIndex) const |
std::uint16_t | GetExtraDataSize () const |
bool | InsertExtraData (NiExtraData *a_extra) |
void | RemoveAllExtraData () |
bool | RemoveExtraData (const BSFixedString &a_key) |
bool | RemoveExtraDataAt (std::uint16_t a_extraDataIndex) |
bool | SetExtraDataSize (std::uint16_t a_size) |
Public Member Functions inherited from RE::NiObject | |
~NiObject () override=default | |
virtual NiNode * | AsNode () |
virtual NiSwitchNode * | AsSwitchNode () |
virtual BSFadeNode * | AsFadeNode () |
virtual BSMultiBoundNode * | AsMultiBoundNode () |
virtual BSGeometry * | AsGeometry () |
virtual NiTriStrips * | AsTriStrips () |
virtual BSTriShape * | AsTriShape () |
virtual BSSegmentedTriShape * | AsSegmentedTriShape () |
virtual BSSubIndexTriShape * | AsSubIndexTriShape () |
virtual BSDynamicTriShape * | AsDynamicTriShape () |
virtual NiGeometry * | AsNiGeometry () |
virtual NiTriBasedGeom * | AsNiTriBasedGeom () |
virtual NiTriShape * | AsNiTriShape () |
virtual NiParticles * | AsParticlesGeom () |
virtual BSLines * | AsLinesGeom () |
virtual bhkNiCollisionObject * | AsBhkNiCollisionObject () |
virtual bhkBlendCollisionObject * | AsBhkBlendCollisionObject () |
virtual bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () |
virtual bhkRigidBody * | AsBhkRigidBody () |
virtual bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () |
virtual NiObject * | CreateClone ([[maybe_unused]] NiCloningProcess &a_cloning) |
virtual void | LoadBinary ([[maybe_unused]] NiStream &a_stream) |
virtual void | LinkObject ([[maybe_unused]] NiStream &a_stream) |
virtual void | SaveBinary ([[maybe_unused]] NiStream &a_stream) |
virtual void | PostLinkObject ([[maybe_unused]] NiStream &a_stream) |
virtual bool | StreamCanSkip () |
virtual const NiRTTI * | GetStreamableRTTI () const |
virtual std::uint32_t | GetBlockAllocationSize () const |
virtual NiObjectGroup * | GetGroup () const |
virtual void | SetGroup ([[maybe_unused]] NiObjectGroup *a_group) |
virtual NiControllerManager * | AsNiControllerManager () |
void | CreateDeepCopy (NiPointer< NiObject > &a_object) |
Public Member Functions inherited from RE::NiRefObject | |
NiRefObject () | |
virtual | ~NiRefObject () |
virtual void | DeleteThis () |
void | IncRefCount () |
void | DecRefCount () |
constexpr std::uint32_t | GetRefCount () const noexcept |
TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
float | alpha |
std::int32_t | lastRenderPassState |
stl::enumeration< EShaderPropertyFlag, std::uint64_t > | flags |
void * | unk40 |
std::uint64_t | unk48 |
void * | unk50 |
std::uint64_t | unk58 |
std::uint64_t | unk60 |
BSTSmartPointer< BSEffectShaderData > | effectData |
std::uint64_t | unk70 |
BSShaderMaterial * | material |
std::uint64_t | unk80 |
Public Attributes inherited from RE::NiObjectNET | |
BSFixedString | name |
NiPointer< NiTimeController > | controllers |
NiExtraData ** | extra |
std::uint16_t | extraDataSize |
std::uint16_t | maxSize |
std::uint32_t | pad2C |
Public Attributes inherited from RE::NiRefObject | |
volatile std::uint32_t | _refCount { 0 } |
std::uint32_t | _pad0C { 0 } |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_BSShaderProperty |
static constexpr auto | Ni_RTTI = NiRTTI_BSShaderProperty |
Static Public Attributes inherited from RE::NiShadeProperty | |
static constexpr auto | RTTI = RTTI_NiShadeProperty |
static constexpr auto | Ni_RTTI = NiRTTI_NiShadeProperty |
Static Public Attributes inherited from RE::NiProperty | |
static constexpr auto | RTTI = RTTI_NiProperty |
static constexpr auto | Ni_RTTI = NiRTTI_NiProperty |
Static Public Attributes inherited from RE::NiObjectNET | |
static constexpr auto | RTTI = RTTI_NiObjectNET |
static constexpr auto | Ni_RTTI = NiRTTI_NiObjectNET |
Static Public Attributes inherited from RE::NiObject | |
static constexpr auto | RTTI = RTTI_NiObject |
static constexpr auto | Ni_RTTI = NiRTTI_NiObject |
Static Public Attributes inherited from RE::NiRefObject | |
static constexpr auto | RTTI = RTTI_NiRefObject |
Additional Inherited Members | |
Static Public Member Functions inherited from RE::NiRefObject | |
static volatile std::uint32_t * | GetTotalObjectCount () |
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strong |
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override |
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
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override |
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
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overridevirtual |
Reimplemented from RE::NiObject.
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overridevirtual |
Reimplemented from RE::NiObject.
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override |
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override |
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override |
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overridevirtual |
Reimplemented from RE::NiObject.
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override |
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
void RE::BSShaderProperty::SetEffectShaderData | ( | const BSTSmartPointer< BSEffectShaderData > & | a_data | ) |
void RE::BSShaderProperty::SetMaterial | ( | BSShaderMaterial * | a_material, |
bool | a_arg2 | ||
) |
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overridevirtual |
Reimplemented from RE::NiShadeProperty.
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overridevirtual |
Reimplemented from RE::NiShadeProperty.
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pure virtual |
Implemented in RE::BSLightingShaderProperty.
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
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virtual |
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
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virtual |
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
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virtual |
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virtual |
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
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virtual |
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
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virtual |
Reimplemented in RE::BSLightingShaderProperty.
float RE::BSShaderProperty::alpha |
BSTSmartPointer<BSEffectShaderData> RE::BSShaderProperty::effectData |
stl::enumeration<EShaderPropertyFlag, std::uint64_t> RE::BSShaderProperty::flags |
std::int32_t RE::BSShaderProperty::lastRenderPassState |
BSShaderMaterial* RE::BSShaderProperty::material |
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inlinestaticconstexpr |
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inlinestaticconstexpr |
void* RE::BSShaderProperty::unk40 |
std::uint64_t RE::BSShaderProperty::unk48 |
void* RE::BSShaderProperty::unk50 |
std::uint64_t RE::BSShaderProperty::unk58 |
std::uint64_t RE::BSShaderProperty::unk60 |
std::uint64_t RE::BSShaderProperty::unk70 |
std::uint64_t RE::BSShaderProperty::unk80 |