CommonLibSSE (Parapets fork)
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#include <BSXAudio2Audio.h>
Public Member Functions | |
~BSXAudio2Audio () override | |
bool | Init (WinAPI::HWND *a_wnd) override |
void | Shutdown () override |
BSGameSound * | GetGameSound (const BSResource::ID &a_resourceID) override |
void | ReleaseGameSound (BSGameSound *a_gameSound) override |
const BSFixedString & | GetSystemName () override |
void | ApplyReverbType (const BSIReverbType *a_reverbType, std::uint32_t a_tickLength) override |
std::uint32_t | CreateMonitor () override |
void | ReleaseMonitor (std::uint32_t a_monitor) override |
BSAudioMonitor::Receiver | GetReceiver (std::uint32_t a_monitor) override |
Public Member Functions inherited from RE::BSAudio | |
virtual | ~BSAudio () |
virtual void | PostGameSoundUpdates () |
Public Attributes | |
WAVEFORMATEXTENSIBLE | outputFormat |
std::uint32_t | unk44 |
std::uint64_t | unk48 |
IXAudio2 * | XAudio |
IXAudio2MasteringVoice * | masteringVoice |
X3DAUDIO_HANDLE | X3DAudioHandle |
std::uint32_t | speakerChannels |
Public Attributes inherited from RE::BSAudio | |
std::uint64_t | unk08 |
BSAudioListener * | audioListener |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_BSXAudio2Audio |
Static Public Attributes inherited from RE::BSAudio | |
static constexpr auto | RTTI = RTTI_BSAudio |
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override |
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overridevirtual |
Reimplemented from RE::BSAudio.
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overridevirtual |
Reimplemented from RE::BSAudio.
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overridevirtual |
Implements RE::BSAudio.
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overridevirtual |
Reimplemented from RE::BSAudio.
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overridevirtual |
Implements RE::BSAudio.
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overridevirtual |
Reimplemented from RE::BSAudio.
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overridevirtual |
Implements RE::BSAudio.
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overridevirtual |
Reimplemented from RE::BSAudio.
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overridevirtual |
Reimplemented from RE::BSAudio.
IXAudio2MasteringVoice* RE::BSXAudio2Audio::masteringVoice |
WAVEFORMATEXTENSIBLE RE::BSXAudio2Audio::outputFormat |
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inlinestaticconstexpr |
std::uint32_t RE::BSXAudio2Audio::speakerChannels |
std::uint32_t RE::BSXAudio2Audio::unk44 |
std::uint64_t RE::BSXAudio2Audio::unk48 |
X3DAUDIO_HANDLE RE::BSXAudio2Audio::X3DAudioHandle |
IXAudio2* RE::BSXAudio2Audio::XAudio |