#include <EnchantConstructMenu.h>
◆ ~CreateEffectFunctor()
virtual RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::~CreateEffectFunctor |
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virtual |
◆ operator()()
Result RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::operator() |
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Effect * |
a_effect | ) |
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overridevirtual |
◆ baseObject
TESForm* RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::baseObject |
◆ costliestEffect
Effect* RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::costliestEffect |
◆ createdEffects
BSTArray<Effect> RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::createdEffects |
◆ createdEnchantment
EnchantmentItem* RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::createdEnchantment |
◆ enchantmentParams
EnchantmentEntry* RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::enchantmentParams |
◆ formType
FormType RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::formType |
◆ pad5C
std::uint32_t RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::pad5C |
◆ RTTI
◆ soulGemRatio
float RE::CraftingSubMenus::EnchantConstructMenu::CreateEffectFunctor::soulGemRatio |
The documentation for this class was generated from the following file: