CommonLibSSE (Parapets fork)
RE::TESObjectWEAP Class Reference

#include <TESObjectWEAP.h>

Inheritance diagram for RE::TESObjectWEAP:
RE::TESDescription RE::BGSKeywordForm RE::BGSBlockBashData RE::BGSPickupPutdownSounds RE::BGSMessageIcon RE::BGSPreloadable RE::BGSEquipType RE::BGSDestructibleObjectForm RE::TESAttackDamageForm RE::TESWeightForm RE::TESValueForm RE::TESEnchantableForm RE::TESIcon RE::TESModelTextureSwap RE::TESFullName RE::TESBoundObject

Classes

struct  CriticalData
 
struct  Data
 
struct  RangedData
 
struct  RecordFlags
 
struct  Unk1B8
 

Public Member Functions

 ~TESObjectWEAP () override
 
void InitializeData () override
 
void ClearData () override
 
bool Load (TESFile *a_mod) override
 
void SaveGame (BGSSaveFormBuffer *a_buf) override
 
void LoadGame (BGSLoadFormBuffer *a_buf) override
 
void InitItemImpl () override
 
TESFileGetDescriptionOwnerFile () const override
 
bool GetPlayable () const override
 
const char * GetObjectTypeName () const override
 
BGSKeywordGetDefaultKeyword () const override
 
float GetSpeed () const
 
float GetReach () const
 
float GetStagger () const
 
float GetMinRange () const
 
float GetMaxRange () const
 
std::uint16_t GetCritDamage () const
 
void GetNodeName (char *a_dstBuff) const
 
WEAPON_TYPE GetWeaponType () const
 
bool IsBound () const
 
bool IsMelee () const
 
bool IsRanged () const
 
bool IsHandToHandMelee () const
 
bool IsOneHandedSword () const
 
bool IsOneHandedDagger () const
 
bool IsOneHandedAxe () const
 
bool IsOneHandedMace () const
 
bool IsTwoHandedSword () const
 
bool IsTwoHandedAxe () const
 
bool IsBow () const
 
bool IsStaff () const
 
bool IsCrossbow () const
 
- Public Member Functions inherited from RE::TESBoundObject
 ~TESBoundObject () override
 
void LoadObjectBound (TESFile *a_mod) override
 
bool IsBoundObject () const override
 
bool Activate (TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) override
 
NiAVObjectClone3D (TESObjectREFR *a_ref, bool a_arg3) override
 
bool ReplaceModel () override
 
virtual void SetObjectVoiceType (BGSVoiceType *a_voiceType)
 
virtual BGSVoiceTypeGetObjectVoiceType () const
 
virtual NiAVObjectClone3D (TESObjectREFR *a_ref)
 
virtual bool ReplaceModel (const char *a_str)
 
virtual bool GetActivateText (TESObjectREFR *a_activator, BSString &a_dst)
 
virtual bool CalculateDoFavor (Actor *a_activator, bool a_arg2, TESObjectREFR *a_toActivate, float a_arg3)
 
virtual void HandleRemoveItemFromContainer (TESObjectREFR *a_container)
 
virtual void OnRemove3D (NiAVObject *a_obj3D)
 
virtual void OnCheckModels ()
 
virtual void OnCopyReference ()
 
virtual void OnFinishScale ()
 
- Public Member Functions inherited from RE::TESObject
 ~TESObject () override
 
bool IsObject () const override
 
std::uint32_t GetRefCount () const override
 
virtual void Unk_3B (void)
 
virtual bool IsBoundAnimObject ()
 
virtual TESWaterFormGetWaterType () const
 
virtual bool IsAutoCalc () const
 
virtual void SetAutoCalc (bool a_autoCalc)
 
virtual void UnClone3D (TESObjectREFR *a_ref)
 
virtual bool IsMarker ()
 
virtual bool IsOcclusionMarker ()
 
virtual std::uint32_t IncRef ()
 
virtual std::uint32_t DecRef ()
 
virtual NiAVObjectLoadGraphics (TESObjectREFR *a_ref)
 
- Public Member Functions inherited from RE::TESForm
 ~TESForm () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
virtual bool LoadPartial (TESFile *a_mod)
 
virtual bool LoadEdit (TESFile *a_mod)
 
virtual TESFormCreateDuplicateForm (bool a_createEditorID, void *a_arg2)
 
virtual bool AddChange (std::uint32_t a_changeFlags)
 
virtual void RemoveChange (std::uint32_t a_changeFlags)
 
virtual bool FindInFileFast (TESFile *a_mod)
 
virtual bool CheckSaveGame (BGSSaveFormBuffer *a_buf)
 
virtual void InitLoadGame (BGSLoadFormBuffer *a_buf)
 
virtual void FinishLoadGame (BGSLoadFormBuffer *a_buf)
 
virtual void Revert (BGSLoadFormBuffer *a_buf)
 
virtual FormType GetSavedFormType () const
 
virtual void GetFormDetailedString (char *a_buf, std::uint32_t a_bufLen)
 
virtual bool GetKnown () const
 
virtual bool GetRandomAnim () const
 
virtual bool IsHeadingMarker () const
 
virtual bool GetDangerous () const
 
virtual bool QHasCurrents () const
 
virtual bool GetObstacle () const
 
virtual bool QIsLODLandObject () const
 
virtual bool GetOnLocalMap () const
 
virtual bool GetMustUpdate () const
 
virtual void SetOnLocalMap (bool a_set)
 
virtual bool GetIgnoredBySandbox () const
 
virtual void SetDelete (bool a_set)
 
virtual void SetAltered (bool a_set)
 
virtual void SaveObjectBound ()
 
virtual bool IsMagicItem () const
 
virtual bool IsWater () const
 
virtual TESObjectREFRAsReference1 ()
 
virtual const TESObjectREFRAsReference2 () const
 
virtual const char * GetTextForParsedSubTag (const BSFixedString &a_tag) const
 
virtual void Copy (TESForm *a_srcForm)
 
virtual bool BelongsInGroup (FORM *a_form, bool a_allowParentGroups, bool a_currentOnly)
 
virtual void CreateGroupData (FORM *a_form, FORM_GROUP *a_group)
 
virtual const char * GetFormEditorID () const
 
virtual bool SetFormEditorID (const char *a_str)
 
virtual bool IsParentForm ()
 
virtual bool IsParentFormTree ()
 
virtual bool IsFormTypeChild (FormType a_type)
 
virtual void SetFormID (FormID a_id, bool a_updateFile)
 
virtual bool QAvailableInGame () const
 
template<class T >
 requires (std::is_class_v< T >) T *As() noexcept
 
template<class T >
 requires (requires { T::FORMTYPE;}) const T *As() const noexcept
 
template<class T >
 requires (!requires { T::FORMTYPE;}) const T *As() const noexcept
 
TESObjectREFRAsReference ()
 
const TESObjectREFRAsReference () const
 
TESFileGetFile (std::int32_t a_idx=-1) const
 
std::uint32_t GetFormFlags () const noexcept
 
FormID GetFormID () const noexcept
 
FormType GetFormType () const noexcept
 
std::int32_t GetGoldValue () const
 
const char * GetName () const
 
float GetWeight () const
 
bool HasVMAD () const
 
bool HasWorldModel () const noexcept
 
void InitItem ()
 
bool Is (FormType a_type) const noexcept
 
template<class... Args>
bool Is (Args... a_args) const noexcept requires(std
 
bool IsAmmo () const noexcept
 
bool IsArmor () const noexcept
 
bool IsBook () const noexcept
 
bool IsDeleted () const noexcept
 
bool IsDynamicForm () const noexcept
 
bool IsGold () const noexcept
 
bool IsIgnored () const noexcept
 
bool IsInitialized () const noexcept
 
bool IsKey () const noexcept
 
bool IsLockpick () const noexcept
 
bool IsNot (FormType a_type) const noexcept
 
template<class... Args>
bool IsNot (Args... a_args) const noexcept requires(std
 
bool IsNote () const noexcept
 
bool IsPlayer () const noexcept
 
bool IsPlayerRef () const noexcept
 
bool IsSoulGem () const noexcept
 
bool IsWeapon () const noexcept
 
- Public Member Functions inherited from RE::BaseFormComponent
virtual ~BaseFormComponent ()
 
 TES_HEAP_REDEFINE_NEW ()
 
- Public Member Functions inherited from RE::TESFullName
 ~TESFullName () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
virtual std::uint32_t GetFullNameLength () const
 
virtual const char * GetFullName () const
 
- Public Member Functions inherited from RE::TESModelTextureSwap
 ~TESModelTextureSwap () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
TESModelTextureSwapGetAsModelTextureSwap () override
 
- Public Member Functions inherited from RE::TESModel
 ~TESModel () override
 
virtual const char * GetModel () const
 
virtual void SetModel (const char *a_model)
 
- Public Member Functions inherited from RE::TESIcon
 ~TESIcon () override
 
const char * GetDefaultPath () const override
 
- Public Member Functions inherited from RE::TESTexture
 ~TESTexture () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
virtual std::uint32_t GetMaxAllowedSize ()
 
virtual const char * GetAsNormalFile (BSString &a_out) const
 
- Public Member Functions inherited from RE::TESEnchantableForm
 ~TESEnchantableForm () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
virtual MagicSystem::CastingType GetCastingType () const
 
- Public Member Functions inherited from RE::TESValueForm
 ~TESValueForm () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
- Public Member Functions inherited from RE::TESWeightForm
 ~TESWeightForm () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
- Public Member Functions inherited from RE::TESAttackDamageForm
 ~TESAttackDamageForm () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
virtual std::uint16_t GetAttackDamage () const
 
- Public Member Functions inherited from RE::BGSDestructibleObjectForm
 ~BGSDestructibleObjectForm () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
- Public Member Functions inherited from RE::BGSEquipType
 ~BGSEquipType () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
virtual BGSEquipSlotGetEquipSlot () const
 
virtual void SetEquipSlot (BGSEquipSlot *a_slot)
 
- Public Member Functions inherited from RE::BGSPreloadable
 ~BGSPreloadable () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
virtual void Unk_04 (void)=0
 
- Public Member Functions inherited from RE::BGSMessageIcon
 ~BGSMessageIcon () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
- Public Member Functions inherited from RE::BGSPickupPutdownSounds
 ~BGSPickupPutdownSounds () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
- Public Member Functions inherited from RE::BGSBlockBashData
 ~BGSBlockBashData () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
- Public Member Functions inherited from RE::BGSKeywordForm
 ~BGSKeywordForm () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
virtual bool HasKeyword (const BGSKeyword *a_keyword) const
 
bool HasKeyword (FormID a_formID) const
 
std::optional< BGSKeyword * > GetKeywordAt (std::uint32_t a_idx) const
 
std::uint32_t GetNumKeywords () const
 
- Public Member Functions inherited from RE::TESDescription
 ~TESDescription () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
void GetDescription (BSString &a_out, TESForm *a_parent, std::uint32_t a_fieldType='CSED')
 

Public Attributes

Data weaponData
 
CriticalData criticalData
 
Unk1B8unk1B8
 
BGSSoundDescriptorFormattackSound
 
BGSSoundDescriptorFormattackSound2D
 
BGSSoundDescriptorFormattackLoopSound
 
BGSSoundDescriptorFormattackFailSound
 
BGSSoundDescriptorFormidleSound
 
BGSSoundDescriptorFormequipSound
 
BGSSoundDescriptorFormunequipSound
 
BGSImpactDataSetimpactDataSet
 
TESObjectSTATfirstPersonModelObject
 
TESObjectWEAPtemplateWeapon
 
BSFixedString embeddedNode
 
stl::enumeration< SOUND_LEVEL, std::uint32_t > soundLevel
 
std::uint32_t pad21C
 
- Public Attributes inherited from RE::TESBoundObject
BOUND_DATA boundData
 
std::uint32_t pad2C
 
- Public Attributes inherited from RE::TESForm
TESFileContainer sourceFiles
 
std::uint32_t formFlags
 
FormID formID
 
stl::enumeration< InGameFormFlag, std::uint16_t > inGameFormFlags
 
stl::enumeration< FormType, std::uint8_t > formType
 
std::uint8_t pad1B
 
std::uint32_t pad1C
 
- Public Attributes inherited from RE::TESFullName
BSFixedString fullName
 
- Public Attributes inherited from RE::TESModelTextureSwap
AlternateTexturealternateTextures
 
std::uint32_t numAlternateTextures
 
std::uint32_t pad34
 
- Public Attributes inherited from RE::TESModel
BSFixedString model
 
BSResource::IDtextures
 
std::uint32_t * addons
 
std::uint16_t numTextures
 
std::uint16_t numAddons
 
std::uint32_t pad24
 
- Public Attributes inherited from RE::TESTexture
BSFixedString textureName
 
- Public Attributes inherited from RE::TESEnchantableForm
EnchantmentItemformEnchanting
 
stl::enumeration< MagicSystem::CastingType, std::uint16_t > castingType
 
std::uint16_t amountofEnchantment
 
std::uint32_t pad14
 
- Public Attributes inherited from RE::TESValueForm
std::int32_t value
 
std::uint32_t pad0C
 
- Public Attributes inherited from RE::TESWeightForm
float weight
 
std::uint32_t pad0C
 
- Public Attributes inherited from RE::TESAttackDamageForm
std::uint16_t attackDamage
 
std::uint16_t pad0A
 
std::uint32_t pad0C
 
- Public Attributes inherited from RE::BGSDestructibleObjectForm
DestructibleObjectDatadata
 
- Public Attributes inherited from RE::BGSEquipType
BGSEquipSlotequipSlot
 
- Public Attributes inherited from RE::BGSMessageIcon
TESIcon icon
 
- Public Attributes inherited from RE::BGSPickupPutdownSounds
BGSSoundDescriptorFormpickupSound
 
BGSSoundDescriptorFormputdownSound
 
- Public Attributes inherited from RE::BGSBlockBashData
BGSImpactDataSetblockBashImpactDataSet
 
BGSMaterialTypealtBlockMaterialType
 
- Public Attributes inherited from RE::BGSKeywordForm
BGSKeyword ** keywords
 
std::uint32_t numKeywords
 
std::uint32_t pad14
 
- Public Attributes inherited from RE::TESDescription
std::uint32_t fileOffset
 
BGSLocalizedStringDL descriptionText
 

Static Public Attributes

static constexpr auto RTTI = RTTI_TESObjectWEAP
 
static constexpr auto FORMTYPE = FormType::Weapon
 
- Static Public Attributes inherited from RE::TESBoundObject
static constexpr auto RTTI = RTTI_TESBoundObject
 
- Static Public Attributes inherited from RE::TESObject
static constexpr auto RTTI = RTTI_TESObject
 
- Static Public Attributes inherited from RE::TESForm
static constexpr auto RTTI = RTTI_TESForm
 
static constexpr auto FORMTYPE = FormType::None
 
- Static Public Attributes inherited from RE::BaseFormComponent
static constexpr auto RTTI = RTTI_BaseFormComponent
 
- Static Public Attributes inherited from RE::TESFullName
static constexpr auto RTTI = RTTI_TESFullName
 
- Static Public Attributes inherited from RE::TESModelTextureSwap
static constexpr auto RTTI = RTTI_TESModelTextureSwap
 
- Static Public Attributes inherited from RE::TESModel
static constexpr auto RTTI = RTTI_TESModel
 
- Static Public Attributes inherited from RE::TESIcon
static constexpr auto RTTI = RTTI_TESTexture
 
- Static Public Attributes inherited from RE::TESTexture
static constexpr auto RTTI = RTTI_TESTexture
 
- Static Public Attributes inherited from RE::TESEnchantableForm
static constexpr auto RTTI = RTTI_TESEnchantableForm
 
- Static Public Attributes inherited from RE::TESValueForm
static constexpr auto RTTI = RTTI_TESValueForm
 
- Static Public Attributes inherited from RE::TESWeightForm
static constexpr auto RTTI = RTTI_TESWeightForm
 
- Static Public Attributes inherited from RE::TESAttackDamageForm
static constexpr auto RTTI = RTTI_TESAttackDamageForm
 
- Static Public Attributes inherited from RE::BGSDestructibleObjectForm
static constexpr auto RTTI = RTTI_BGSDestructibleObjectForm
 
- Static Public Attributes inherited from RE::BGSEquipType
static constexpr auto RTTI = RTTI_BGSEquipType
 
- Static Public Attributes inherited from RE::BGSPreloadable
static constexpr auto RTTI = RTTI_BGSPreloadable
 
- Static Public Attributes inherited from RE::BGSMessageIcon
static constexpr auto RTTI = RTTI_BGSMessageIcon
 
- Static Public Attributes inherited from RE::BGSPickupPutdownSounds
static constexpr auto RTTI = RTTI_BGSPickupPutdownSounds
 
- Static Public Attributes inherited from RE::BGSBlockBashData
static constexpr auto RTTI = RTTI_BGSBlockBashData
 
- Static Public Attributes inherited from RE::BGSKeywordForm
static constexpr auto RTTI = RTTI_BGSKeywordForm
 
- Static Public Attributes inherited from RE::TESDescription
static constexpr auto RTTI = RTTI_TESDescription
 

Additional Inherited Members

- Public Types inherited from RE::TESForm
enum class  InGameFormFlag {
  kNone = 0 , kWantsDelete = 1 << 0 , kForcedPersistent = 1 << 1 , kNoFavorAllowed = 1 << 4 ,
  kIsSkyObject = 1 << 5 , kRefOriginalPersistent = 1 << 6 , kRefPermanentlyDeleted = 1 << 7
}
 
- Public Types inherited from RE::BGSEquipType
enum class  EQUIPPED_ITEM_TYPE { kSpell = 24 , kShield = 25 , kTorch = 26 , kTotal }
 
- Static Public Member Functions inherited from RE::TESForm
static void AddCompileIndex (FormID &a_id, TESFile *a_file)
 
static auto GetAllForms () -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock >>
 
static auto GetAllFormsByEditorID () -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock >>
 
static TESFormLookupByID (FormID a_formID)
 
template<class T >
static T * LookupByID (FormID a_formID)
 
static TESFormLookupByEditorID (const std::string_view &a_editorID)
 
template<class T >
static T * LookupByEditorID (const std::string_view &a_editorID)
 
- Static Public Member Functions inherited from RE::TESValueForm
static std::int32_t GetFormValue (const TESForm *a_form)
 

Constructor & Destructor Documentation

◆ ~TESObjectWEAP()

RE::TESObjectWEAP::~TESObjectWEAP ( )
override

Member Function Documentation

◆ ClearData()

void RE::TESObjectWEAP::ClearData ( )
overridevirtual

Reimplemented from RE::TESForm.

◆ GetCritDamage()

std::uint16_t RE::TESObjectWEAP::GetCritDamage ( ) const

◆ GetDefaultKeyword()

BGSKeyword* RE::TESObjectWEAP::GetDefaultKeyword ( ) const
overridevirtual

Reimplemented from RE::BGSKeywordForm.

◆ GetDescriptionOwnerFile()

TESFile* RE::TESObjectWEAP::GetDescriptionOwnerFile ( ) const
overridevirtual

Reimplemented from RE::TESForm.

◆ GetMaxRange()

float RE::TESObjectWEAP::GetMaxRange ( ) const

◆ GetMinRange()

float RE::TESObjectWEAP::GetMinRange ( ) const

◆ GetNodeName()

void RE::TESObjectWEAP::GetNodeName ( char *  a_dstBuff) const

◆ GetObjectTypeName()

const char* RE::TESObjectWEAP::GetObjectTypeName ( ) const
overridevirtual

Reimplemented from RE::TESForm.

◆ GetPlayable()

bool RE::TESObjectWEAP::GetPlayable ( ) const
overridevirtual

Reimplemented from RE::TESForm.

◆ GetReach()

float RE::TESObjectWEAP::GetReach ( ) const

◆ GetSpeed()

float RE::TESObjectWEAP::GetSpeed ( ) const

◆ GetStagger()

float RE::TESObjectWEAP::GetStagger ( ) const

◆ GetWeaponType()

WEAPON_TYPE RE::TESObjectWEAP::GetWeaponType ( ) const

◆ InitializeData()

void RE::TESObjectWEAP::InitializeData ( )
overridevirtual

Reimplemented from RE::TESForm.

◆ InitItemImpl()

void RE::TESObjectWEAP::InitItemImpl ( )
overridevirtual

Reimplemented from RE::TESForm.

◆ IsBound()

bool RE::TESObjectWEAP::IsBound ( ) const

◆ IsBow()

bool RE::TESObjectWEAP::IsBow ( ) const

◆ IsCrossbow()

bool RE::TESObjectWEAP::IsCrossbow ( ) const

◆ IsHandToHandMelee()

bool RE::TESObjectWEAP::IsHandToHandMelee ( ) const

◆ IsMelee()

bool RE::TESObjectWEAP::IsMelee ( ) const

◆ IsOneHandedAxe()

bool RE::TESObjectWEAP::IsOneHandedAxe ( ) const

◆ IsOneHandedDagger()

bool RE::TESObjectWEAP::IsOneHandedDagger ( ) const

◆ IsOneHandedMace()

bool RE::TESObjectWEAP::IsOneHandedMace ( ) const

◆ IsOneHandedSword()

bool RE::TESObjectWEAP::IsOneHandedSword ( ) const

◆ IsRanged()

bool RE::TESObjectWEAP::IsRanged ( ) const

◆ IsStaff()

bool RE::TESObjectWEAP::IsStaff ( ) const

◆ IsTwoHandedAxe()

bool RE::TESObjectWEAP::IsTwoHandedAxe ( ) const

◆ IsTwoHandedSword()

bool RE::TESObjectWEAP::IsTwoHandedSword ( ) const

◆ Load()

bool RE::TESObjectWEAP::Load ( TESFile a_mod)
overridevirtual

Reimplemented from RE::TESForm.

◆ LoadGame()

void RE::TESObjectWEAP::LoadGame ( BGSLoadFormBuffer *  a_buf)
overridevirtual

Reimplemented from RE::TESForm.

◆ SaveGame()

void RE::TESObjectWEAP::SaveGame ( BGSSaveFormBuffer *  a_buf)
overridevirtual

Reimplemented from RE::TESForm.

Member Data Documentation

◆ attackFailSound

BGSSoundDescriptorForm* RE::TESObjectWEAP::attackFailSound

◆ attackLoopSound

BGSSoundDescriptorForm* RE::TESObjectWEAP::attackLoopSound

◆ attackSound

BGSSoundDescriptorForm* RE::TESObjectWEAP::attackSound

◆ attackSound2D

BGSSoundDescriptorForm* RE::TESObjectWEAP::attackSound2D

◆ criticalData

CriticalData RE::TESObjectWEAP::criticalData

◆ embeddedNode

BSFixedString RE::TESObjectWEAP::embeddedNode

◆ equipSound

BGSSoundDescriptorForm* RE::TESObjectWEAP::equipSound

◆ firstPersonModelObject

TESObjectSTAT* RE::TESObjectWEAP::firstPersonModelObject

◆ FORMTYPE

constexpr auto RE::TESObjectWEAP::FORMTYPE = FormType::Weapon
inlinestaticconstexpr

◆ idleSound

BGSSoundDescriptorForm* RE::TESObjectWEAP::idleSound

◆ impactDataSet

BGSImpactDataSet* RE::TESObjectWEAP::impactDataSet

◆ pad21C

std::uint32_t RE::TESObjectWEAP::pad21C

◆ RTTI

constexpr auto RE::TESObjectWEAP::RTTI = RTTI_TESObjectWEAP
inlinestaticconstexpr

◆ soundLevel

stl::enumeration<SOUND_LEVEL, std::uint32_t> RE::TESObjectWEAP::soundLevel

◆ templateWeapon

TESObjectWEAP* RE::TESObjectWEAP::templateWeapon

◆ unequipSound

BGSSoundDescriptorForm* RE::TESObjectWEAP::unequipSound

◆ unk1B8

Unk1B8* RE::TESObjectWEAP::unk1B8

◆ weaponData

Data RE::TESObjectWEAP::weaponData

The documentation for this class was generated from the following file: