#include <BSGameSound.h>
◆ ~BSGameSound()
  
  
      
        
          | virtual RE::BSGameSound::~BSGameSound  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ Unk_00()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_00  | 
          ( | 
          void  | 
           | ) | 
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   | 
  
virtual   | 
  
 
 
◆ Unk_02()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_02  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ Unk_03()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_03  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ Unk_04()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_04  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_05()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_05  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ Unk_06()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_06  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_07()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_07  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_08()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_08  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_09()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_09  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_0A()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_0A  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_0B()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_0B  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ Unk_0C()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_0C  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ Unk_0D()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_0D  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_0E()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_0E  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ Unk_0F()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_0F  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_10()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_10  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_11()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_11  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_12()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_12  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_13()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_13  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ Unk_14()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_14  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_15()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_15  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_16()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_16  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_17()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_17  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_18()
  
  
      
        
          | virtual void RE::BSGameSound::Unk_18  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ RTTI
◆ unk08
      
        
          | std::uint64_t RE::BSGameSound::unk08 | 
        
      
 
 
◆ unk10
      
        
          | std::uint64_t RE::BSGameSound::unk10 | 
        
      
 
 
◆ unk18
      
        
          | std::uint64_t RE::BSGameSound::unk18 | 
        
      
 
 
◆ unk20
      
        
          | std::uint64_t RE::BSGameSound::unk20 | 
        
      
 
 
◆ unk28
      
        
          | std::uint64_t RE::BSGameSound::unk28 | 
        
      
 
 
◆ unk30
      
        
          | std::uint64_t RE::BSGameSound::unk30 | 
        
      
 
 
◆ unk38
      
        
          | std::uint64_t RE::BSGameSound::unk38 | 
        
      
 
 
◆ unk40
      
        
          | std::uint64_t RE::BSGameSound::unk40 | 
        
      
 
 
◆ unk48
      
        
          | std::uint64_t RE::BSGameSound::unk48 | 
        
      
 
 
◆ unk50
      
        
          | std::uint64_t RE::BSGameSound::unk50 | 
        
      
 
 
◆ unk58
      
        
          | std::uint64_t RE::BSGameSound::unk58 | 
        
      
 
 
◆ unk60
      
        
          | std::uint64_t RE::BSGameSound::unk60 | 
        
      
 
 
◆ unk68
      
        
          | std::uint64_t RE::BSGameSound::unk68 | 
        
      
 
 
◆ unk70
      
        
          | std::uint64_t RE::BSGameSound::unk70 | 
        
      
 
 
◆ unk78
      
        
          | std::uint64_t RE::BSGameSound::unk78 | 
        
      
 
 
◆ unk80
      
        
          | std::uint64_t RE::BSGameSound::unk80 | 
        
      
 
 
◆ unk88
      
        
          | std::uint64_t RE::BSGameSound::unk88 | 
        
      
 
 
◆ unk90
      
        
          | std::uint64_t RE::BSGameSound::unk90 | 
        
      
 
 
◆ unk98
      
        
          | std::uint64_t RE::BSGameSound::unk98 | 
        
      
 
 
◆ unkA0
      
        
          | std::uint64_t RE::BSGameSound::unkA0 | 
        
      
 
 
◆ unkA8
      
        
          | std::uint64_t RE::BSGameSound::unkA8 | 
        
      
 
 
◆ unkB0
      
        
          | std::uint64_t RE::BSGameSound::unkB0 | 
        
      
 
 
◆ unkB8
      
        
          | std::uint64_t RE::BSGameSound::unkB8 | 
        
      
 
 
◆ unkC0
      
        
          | std::uint64_t RE::BSGameSound::unkC0 | 
        
      
 
 
The documentation for this class was generated from the following file: