#include <BSXAudio2GameSound.h>
◆ ~BSXAudio2GameSound()
  
  
      
        
          | RE::BSXAudio2GameSound::~BSXAudio2GameSound  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
override   | 
  
 
 
◆ Unk_00()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_00  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_04()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_04  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_06()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_06  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_07()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_07  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_08()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_08  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_09()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_09  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_0A()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_0A  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_0B()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_0B  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_0C()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_0C  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_0D()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_0D  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_0E()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_0E  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_0F()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_0F  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_10()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_10  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_11()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_11  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_12()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_12  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_13()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_13  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_14()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_14  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_15()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_15  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_16()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_16  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_17()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_17  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_18()
  
  
      
        
          | void RE::BSXAudio2GameSound::Unk_18  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ RTTI
◆ unk0C8
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk0C8 | 
        
      
 
 
◆ unk0D0
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk0D0 | 
        
      
 
 
◆ unk0D8
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk0D8 | 
        
      
 
 
◆ unk0E0
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk0E0 | 
        
      
 
 
◆ unk0E8
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk0E8 | 
        
      
 
 
◆ unk0F0
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk0F0 | 
        
      
 
 
◆ unk0F8
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk0F8 | 
        
      
 
 
◆ unk100
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk100 | 
        
      
 
 
◆ unk108
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk108 | 
        
      
 
 
◆ unk110
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk110 | 
        
      
 
 
◆ unk118
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk118 | 
        
      
 
 
◆ unk120
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk120 | 
        
      
 
 
◆ unk128
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk128 | 
        
      
 
 
◆ unk130
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk130 | 
        
      
 
 
◆ unk138
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk138 | 
        
      
 
 
◆ unk140
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk140 | 
        
      
 
 
◆ unk148
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk148 | 
        
      
 
 
◆ unk150
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk150 | 
        
      
 
 
◆ unk158
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk158 | 
        
      
 
 
◆ unk160
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk160 | 
        
      
 
 
◆ unk168
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk168 | 
        
      
 
 
◆ unk170
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk170 | 
        
      
 
 
◆ unk178
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk178 | 
        
      
 
 
◆ unk180
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk180 | 
        
      
 
 
◆ unk188
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk188 | 
        
      
 
 
◆ unk190
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk190 | 
        
      
 
 
◆ unk198
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk198 | 
        
      
 
 
◆ unk1A0
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk1A0 | 
        
      
 
 
◆ unk1A8
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk1A8 | 
        
      
 
 
◆ unk1B0
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk1B0 | 
        
      
 
 
◆ unk1B8
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk1B8 | 
        
      
 
 
◆ unk1C0
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk1C0 | 
        
      
 
 
◆ unk1C8
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk1C8 | 
        
      
 
 
◆ unk1D0
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk1D0 | 
        
      
 
 
◆ unk1D8
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk1D8 | 
        
      
 
 
◆ unk1E0
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk1E0 | 
        
      
 
 
◆ unk1E8
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk1E8 | 
        
      
 
 
◆ unk1F0
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk1F0 | 
        
      
 
 
◆ unk1F8
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk1F8 | 
        
      
 
 
◆ unk200
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk200 | 
        
      
 
 
◆ unk208
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk208 | 
        
      
 
 
◆ unk210
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk210 | 
        
      
 
 
◆ unk218
      
        
          | std::uint64_t RE::BSXAudio2GameSound::unk218 | 
        
      
 
 
The documentation for this class was generated from the following file: