CommonLibSSE (Parapets fork)
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#include <BSLightingShaderMaterialEye.h>
Public Member Functions | |
~BSLightingShaderMaterialEye () override | |
BSShaderMaterial * | Create () override |
void | CopyMembers (BSShaderMaterial *a_other) override |
std::uint32_t | ComputeCRC32 (void) override |
Feature | GetFeature () const override |
void | OnLoadTextureSet (void) override |
void | ClearTextures (void) override |
void | ReceiveValuesFromRootMaterial (void) override |
void | GetTextures (void) override |
void | SaveBinary (void) override |
void | LoadBinary (void) override |
Public Member Functions inherited from RE::BSLightingShaderMaterialBase | |
~BSLightingShaderMaterialBase () override | |
BSShaderMaterial * | Create () override=0 |
void | CopyMembers (BSShaderMaterial *a_other) override |
bool | DoIsCopy (BSShaderMaterial *a_other) override |
std::uint32_t | ComputeCRC32 (void) override |
BSShaderMaterial * | GetDefault () override |
Feature | GetFeature () const override |
Type | GetType () const override |
virtual void | OnLoadTextureSet (void) |
virtual void | ClearTextures (void) |
virtual void | ReceiveValuesFromRootMaterial (void) |
virtual void | GetTextures (void) |
virtual void | SaveBinary (void) |
virtual void | LoadBinary (void) |
NiPointer< BSTextureSet > | GetTextureSet () const |
void | SetTextureSet (NiPointer< BSTextureSet > a_textureSet) |
Public Member Functions inherited from RE::BSShaderMaterial | |
virtual | ~BSShaderMaterial () |
virtual BSShaderMaterial * | Create () |
virtual void | CopyMembers (BSShaderMaterial *a_other) |
virtual bool | DoIsCopy (BSShaderMaterial *a_other) |
virtual std::uint32_t | ComputeCRC32 (void) |
virtual BSShaderMaterial * | GetDefault () |
virtual Feature | GetFeature () const |
virtual Type | GetType () const |
Public Member Functions inherited from RE::BSIntrusiveRefCounted | |
std::uint32_t | IncRef () const |
std::uint32_t | DecRef () const |
TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
NiPointer< NiSourceTexture > | envTexture |
NiPointer< NiSourceTexture > | envMaskTexture |
float | envMapScale |
NiPoint3 | eyeCenter [2] |
std::uint32_t | padC8 |
Public Attributes inherited from RE::BSLightingShaderMaterialBase | |
NiColor | specularColor |
std::uint32_t | pad44 |
NiPointer< NiSourceTexture > | diffuseTexture |
std::int32_t | diffuseRenderTargetSourceIndex |
std::uint32_t | pad54 |
NiPointer< NiSourceTexture > | normalTexture |
NiPointer< NiSourceTexture > | rimSoftLightingTexture |
NiPointer< NiSourceTexture > | specularBackLightingTexture |
std::int32_t | textureClampMode |
std::int32_t | pad74 |
NiPointer< BSTextureSet > | textureSet |
float | materialAlpha |
float | refractionPower |
float | specularPower |
float | specularColorScale |
float | subSurfaceLightRolloff |
float | rimLightPower |
std::uint64_t | unk98 |
Public Attributes inherited from RE::BSShaderMaterial | |
NiPoint2 | texCoordOffset [2] |
NiPoint2 | texCoordScale [2] |
std::uint32_t | hashKey |
std::uint64_t | unk30 |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_BSLightingShaderMaterialEye |
Static Public Attributes inherited from RE::BSLightingShaderMaterialBase | |
static constexpr auto | RTTI = RTTI_BSLightingShaderMaterialBase |
Static Public Attributes inherited from RE::BSShaderMaterial | |
static constexpr auto | RTTI = RTTI_BSShaderMaterial |
Additional Inherited Members | |
Public Types inherited from RE::BSShaderMaterial | |
enum class | Feature |
enum class | Type { kBase = 0 , kEffect = 1 , kLighting = 2 , kWater = 3 } |
Static Public Member Functions inherited from RE::BSLightingShaderMaterialBase | |
static BSLightingShaderMaterialBase * | CreateMaterial (Feature a_feature) |
Protected Attributes inherited from RE::BSIntrusiveRefCounted | |
volatile std::uint32_t | _refCount { 0 } |
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override |
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
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overridevirtual |
Implements RE::BSLightingShaderMaterialBase.
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
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overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
float RE::BSLightingShaderMaterialEye::envMapScale |
NiPointer<NiSourceTexture> RE::BSLightingShaderMaterialEye::envMaskTexture |
NiPointer<NiSourceTexture> RE::BSLightingShaderMaterialEye::envTexture |
NiPoint3 RE::BSLightingShaderMaterialEye::eyeCenter[2] |
std::uint32_t RE::BSLightingShaderMaterialEye::padC8 |
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inlinestaticconstexpr |