|
CommonLibSSE (Parapets fork)
|
#include <BSLightingShaderMaterialMultiLayerParallax.h>
Public Member Functions | |
| ~BSLightingShaderMaterialMultiLayerParallax () override | |
| BSShaderMaterial * | Create () override |
| void | CopyMembers (BSShaderMaterial *a_src) override |
| std::uint32_t | ComputeCRC32 (void) override |
| Feature | GetFeature () const override |
| void | OnLoadTextureSet (void) override |
| void | ClearTextures (void) override |
| void | ReceiveValuesFromRootMaterial (void) override |
| void | GetTextures (void) override |
| void | SaveBinary (void) override |
| void | LoadBinary (void) override |
Public Member Functions inherited from RE::BSLightingShaderMaterialBase | |
| ~BSLightingShaderMaterialBase () override | |
| BSShaderMaterial * | Create () override=0 |
| void | CopyMembers (BSShaderMaterial *a_other) override |
| bool | DoIsCopy (BSShaderMaterial *a_other) override |
| std::uint32_t | ComputeCRC32 (void) override |
| BSShaderMaterial * | GetDefault () override |
| Feature | GetFeature () const override |
| Type | GetType () const override |
| virtual void | OnLoadTextureSet (void) |
| virtual void | ClearTextures (void) |
| virtual void | ReceiveValuesFromRootMaterial (void) |
| virtual void | GetTextures (void) |
| virtual void | SaveBinary (void) |
| virtual void | LoadBinary (void) |
| NiPointer< BSTextureSet > | GetTextureSet () const |
| void | SetTextureSet (NiPointer< BSTextureSet > a_textureSet) |
Public Member Functions inherited from RE::BSShaderMaterial | |
| virtual | ~BSShaderMaterial () |
| virtual BSShaderMaterial * | Create () |
| virtual void | CopyMembers (BSShaderMaterial *a_other) |
| virtual bool | DoIsCopy (BSShaderMaterial *a_other) |
| virtual std::uint32_t | ComputeCRC32 (void) |
| virtual BSShaderMaterial * | GetDefault () |
| virtual Feature | GetFeature () const |
| virtual Type | GetType () const |
Public Member Functions inherited from RE::BSIntrusiveRefCounted | |
| std::uint32_t | IncRef () const |
| std::uint32_t | DecRef () const |
| TES_HEAP_REDEFINE_NEW () | |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BSLightingShaderMaterialMultiLayerParallax |
Static Public Attributes inherited from RE::BSLightingShaderMaterialBase | |
| static constexpr auto | RTTI = RTTI_BSLightingShaderMaterialBase |
Static Public Attributes inherited from RE::BSShaderMaterial | |
| static constexpr auto | RTTI = RTTI_BSShaderMaterial |
Additional Inherited Members | |
Public Types inherited from RE::BSShaderMaterial | |
| enum class | Feature |
| enum class | Type { kBase = 0 , kEffect = 1 , kLighting = 2 , kWater = 3 } |
Static Public Member Functions inherited from RE::BSLightingShaderMaterialBase | |
| static BSLightingShaderMaterialBase * | CreateMaterial (Feature a_feature) |
Protected Attributes inherited from RE::BSIntrusiveRefCounted | |
| volatile std::uint32_t | _refCount { 0 } |
|
override |
|
overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
|
overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
|
overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
|
overridevirtual |
Implements RE::BSLightingShaderMaterialBase.
|
overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
|
overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
|
overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
|
overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
|
overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
|
overridevirtual |
Reimplemented from RE::BSLightingShaderMaterialBase.
| float RE::BSLightingShaderMaterialMultiLayerParallax::envmapScale |
| NiPointer<NiSourceTexture> RE::BSLightingShaderMaterialMultiLayerParallax::envMaskTexture |
| NiPointer<NiSourceTexture> RE::BSLightingShaderMaterialMultiLayerParallax::envTexture |
| NiPointer<NiSourceTexture> RE::BSLightingShaderMaterialMultiLayerParallax::layerTexture |
| std::uint32_t RE::BSLightingShaderMaterialMultiLayerParallax::padCC |
| float RE::BSLightingShaderMaterialMultiLayerParallax::parallaxInnerLayerUScale |
| float RE::BSLightingShaderMaterialMultiLayerParallax::parallaxInnerLayerVScale |
| float RE::BSLightingShaderMaterialMultiLayerParallax::parallaxLayerThickness |
| float RE::BSLightingShaderMaterialMultiLayerParallax::parallaxRefractionScale |
|
inlinestaticconstexpr |