CommonLibSSE (Parapets fork)
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RE::BSScript::IVirtualMachine Class Referenceabstract

#include <IVirtualMachine.h>

Inheritance diagram for RE::BSScript::IVirtualMachine:
RE::BSIntrusiveRefCounted RE::BSScript::Internal::VirtualMachine

Classes

struct  Awaitable
 

Public Types

using Severity = BSScript::ErrorLogger::Severity
 

Public Member Functions

virtual ~IVirtualMachine ()
 
virtual void SetLinkedCallback (ITypeLinkedCallback *a_callback)=0
 
virtual void TraceStack (const char *a_str, VMStackID a_stackID, Severity a_severity=Severity::kInfo)=0
 
virtual void Unk_03 (void)=0
 
virtual void Update (float a_budget)=0
 
virtual void UpdateTasklets (float a_budget)=0
 
virtual void SetOverstressed (bool a_set)=0
 
virtual bool IsCompletelyFrozen () const =0
 
virtual bool RegisterObjectType (VMTypeID a_typeID, const char *a_className)=0
 
virtual bool GetScriptObjectType1 (const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr)=0
 
virtual bool GetScriptObjectType2 (VMTypeID a_typeID, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr)=0
 
virtual bool GetScriptObjectTypeNoLoad1 (const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_typeInfoPtr) const =0
 
virtual bool GetScriptObjectTypeNoLoad2 (VMTypeID a_typeID, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr) const =0
 
virtual bool GetTypeIDForScriptObject (const BSFixedString &a_className, VMTypeID &a_typeID) const =0
 
virtual void GetScriptObjectsWithATypeID (BSScrapArray< BSFixedString > &a_classes) const =0
 
virtual bool GetParentNativeType (const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_typeInfoPtr)=0
 
virtual bool TypeIsValid (const BSFixedString &a_className)=0
 
virtual bool ReloadType (const char *a_className)=0
 
virtual void TasksToJobs (BSJobs::JobList &a_jobList)=0
 
virtual void CalculateFullReloadList (void) const =0
 
virtual bool CreateObject1 (const BSFixedString &a_className, void *a_property, BSTSmartPointer< Object > &a_objPtr)=0
 
virtual bool CreateObject2 (const BSFixedString &a_className, BSTSmartPointer< Object > &a_result)=0
 
virtual bool CreateArray1 (const TypeInfo &a_typeInfo, std::uint32_t a_size, BSTSmartPointer< Array > &a_arrayPtr)=0
 
virtual bool CreateArray2 (TypeInfo::RawType a_typeID, const BSFixedString &a_className, std::uint32_t a_size, BSTSmartPointer< Array > &a_arrayPtr)=0
 
virtual bool BindNativeMethod (IFunction *a_fn)=0
 
virtual void SetCallableFromTasklets1 (const char *a_className, const char *a_stateName, const char *a_fnName, bool a_callable)=0
 
virtual void SetCallableFromTasklets2 (const char *a_className, const char *a_fnName, bool a_callable)=0
 
virtual void ForEachBoundObject (VMHandle a_handle, IForEachScriptObjectFunctor *a_functor)=0
 
virtual bool FindBoundObject (VMHandle a_handle, const char *a_className, BSTSmartPointer< Object > &a_result) const =0
 
virtual void MoveBoundObjects (VMHandle a_from, VMHandle a_to)=0
 
virtual void ResetAllBoundObjects (VMHandle a_handle)=0
 
virtual bool CastObject (const BSTSmartPointer< Object > &a_fromObjPtr, const BSTSmartPointer< ObjectTypeInfo > &a_toTypeInfoPtr, BSTSmartPointer< Object > &a_toObjPtr)=0
 
virtual bool SetPropertyValue (BSTSmartPointer< Object > &a_obj, const char *a_propertyName, Variable &a_setVal)=0
 
virtual bool GetPropertyValue (BSTSmartPointer< Object > &a_obj, const char *a_propertyName, Variable &a_getVal)=0
 
virtual bool GetVariableValue1 (const BSTSmartPointer< Object > &a_objPtr, std::uint32_t a_index, Variable &a_out) const =0
 
virtual bool GetVariableValue2 (VMHandle a_handle, const BSFixedString &a_className, std::int32_t a_variableIndex, Variable &a_out) const =0
 
virtual void SendEvent (VMHandle a_handle, const BSFixedString &a_eventName, IFunctionArguments *a_args)=0
 
virtual void SendEventAll (const BSFixedString &a_eventName, IFunctionArguments *a_args)=0
 
virtual bool DispatchStaticCall (const BSFixedString &a_className, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result)=0
 
virtual bool DispatchMethodCall1 (BSTSmartPointer< Object > &a_obj, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result)=0
 
virtual bool DispatchMethodCall2 (VMHandle a_handle, const BSFixedString &a_className, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result)=0
 
virtual bool DispatchUnboundMethodCall (void)=0
 
virtual bool IsWaitingOnLatent (VMStackID a_stackID) const =0
 
virtual void ReturnFromLatent (VMStackID a_stackID, const Variable &a_val)=0
 
virtual ErrorLoggerGetErrorLogger ()=0
 
virtual IObjectHandlePolicyGetObjectHandlePolicy1 ()=0
 
virtual const IObjectHandlePolicyGetObjectHandlePolicy2 () const =0
 
virtual ObjectBindPolicyGetObjectBindPolicy1 ()=0
 
virtual const ObjectBindPolicyGetObjectBindPolicy2 () const =0
 
virtual ISavePatcherInterfaceGetSavePatcherInterface ()=0
 
virtual void RegisterForLogEvent (BSTEventSink< LogEvent > *a_sink)=0
 
virtual void UnregisterForLogEvent (BSTEventSink< LogEvent > *a_sink)=0
 
virtual void RegisterForStatsEvent (BSTEventSink< StatsEvent > *a_sink)=0
 
virtual void UnregisterForStatsEvent (BSTEventSink< StatsEvent > *a_sink)=0
 
bool CreateArray (const TypeInfo &a_typeInfo, std::uint32_t a_size, BSTSmartPointer< Array > &a_arrayPtr)
 
bool CreateArray (TypeInfo::RawType a_typeID, const BSFixedString &a_className, std::uint32_t a_size, BSTSmartPointer< Array > &a_arrayPtr)
 
bool CreateObject (const BSFixedString &a_className, void *a_property, BSTSmartPointer< Object > &a_objPtr)
 
bool CreateObject (const BSFixedString &a_className, BSTSmartPointer< Object > &a_result)
 
bool DispatchMethodCall (BSTSmartPointer< Object > &a_obj, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result)
 
Awaitable DispatchMethodCall (BSTSmartPointer< Object > &a_obj, const BSFixedString &a_fnName, IFunctionArguments *a_args)
 
bool DispatchMethodCall (VMHandle a_handle, const BSFixedString &a_className, const BSFixedString &a_fnName, IFunctionArguments *a_args, BSTSmartPointer< IStackCallbackFunctor > &a_result)
 
Awaitable DispatchMethodCall (VMHandle a_handle, const BSFixedString &a_className, const BSFixedString &a_fnName, IFunctionArguments *a_args)
 
Awaitable DispatchStaticCall (const BSFixedString &a_className, const BSFixedString &a_fnName, IFunctionArguments *a_args)
 
ObjectBindPolicyGetObjectBindPolicy ()
 
const ObjectBindPolicyGetObjectBindPolicy () const
 
IObjectHandlePolicyGetObjectHandlePolicy ()
 
const IObjectHandlePolicyGetObjectHandlePolicy () const
 
bool GetScriptObjectType (const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr)
 
bool GetScriptObjectType (VMTypeID a_typeID, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr)
 
bool GetScriptObjectTypeNoLoad (const BSFixedString &a_className, BSTSmartPointer< ObjectTypeInfo > &a_typeInfoPtr) const
 
bool GetScriptObjectTypeNoLoad (VMTypeID a_typeID, BSTSmartPointer< ObjectTypeInfo > &a_outTypeInfoPtr) const
 
bool GetVariableValue (const BSTSmartPointer< Object > &a_objPtr, std::uint32_t a_index, Variable &a_out) const
 
bool GetVariableValue (VMHandle a_handle, const BSFixedString &a_className, std::int32_t a_variableIndex, Variable &a_out) const
 
template<class F >
void RegisterFunction (std::string_view a_fnName, std::string_view a_className, F a_callback, bool a_callableFromTasklets=false)
 
void SetCallableFromTasklets (const char *a_className, const char *a_stateName, const char *a_fnName, bool a_callable)
 
void SetCallableFromTasklets (const char *a_className, const char *a_fnName, bool a_callable)
 
void TraceForm (TESForm *a_form, const char *a_str, VMStackID a_stackID, Severity a_severity)
 
void VTraceStack (const char *a_fmt, VMStackID a_stackID, Severity a_severity=Severity::kInfo,...)
 
- Public Member Functions inherited from RE::BSIntrusiveRefCounted
std::uint32_t IncRef () const
 
std::uint32_t DecRef () const
 
 TES_HEAP_REDEFINE_NEW ()
 

Public Attributes

std::uint32_t pad0C
 

Static Public Attributes

static constexpr auto RTTI = RTTI_BSScript__IVirtualMachine
 

Additional Inherited Members

- Protected Attributes inherited from RE::BSIntrusiveRefCounted
volatile std::uint32_t _refCount { 0 }
 

Member Typedef Documentation

◆ Severity

Constructor & Destructor Documentation

◆ ~IVirtualMachine()

virtual RE::BSScript::IVirtualMachine::~IVirtualMachine ( )
virtual

Member Function Documentation

◆ BindNativeMethod()

virtual bool RE::BSScript::IVirtualMachine::BindNativeMethod ( IFunction a_fn)
pure virtual

◆ CalculateFullReloadList()

virtual void RE::BSScript::IVirtualMachine::CalculateFullReloadList ( void  ) const
pure virtual

◆ CastObject()

virtual bool RE::BSScript::IVirtualMachine::CastObject ( const BSTSmartPointer< Object > &  a_fromObjPtr,
const BSTSmartPointer< ObjectTypeInfo > &  a_toTypeInfoPtr,
BSTSmartPointer< Object > &  a_toObjPtr 
)
pure virtual

◆ CreateArray() [1/2]

bool RE::BSScript::IVirtualMachine::CreateArray ( const TypeInfo a_typeInfo,
std::uint32_t  a_size,
BSTSmartPointer< Array > &  a_arrayPtr 
)

◆ CreateArray() [2/2]

bool RE::BSScript::IVirtualMachine::CreateArray ( TypeInfo::RawType  a_typeID,
const BSFixedString a_className,
std::uint32_t  a_size,
BSTSmartPointer< Array > &  a_arrayPtr 
)

◆ CreateArray1()

virtual bool RE::BSScript::IVirtualMachine::CreateArray1 ( const TypeInfo a_typeInfo,
std::uint32_t  a_size,
BSTSmartPointer< Array > &  a_arrayPtr 
)
pure virtual

◆ CreateArray2()

virtual bool RE::BSScript::IVirtualMachine::CreateArray2 ( TypeInfo::RawType  a_typeID,
const BSFixedString a_className,
std::uint32_t  a_size,
BSTSmartPointer< Array > &  a_arrayPtr 
)
pure virtual

◆ CreateObject() [1/2]

bool RE::BSScript::IVirtualMachine::CreateObject ( const BSFixedString a_className,
BSTSmartPointer< Object > &  a_result 
)

◆ CreateObject() [2/2]

bool RE::BSScript::IVirtualMachine::CreateObject ( const BSFixedString a_className,
void *  a_property,
BSTSmartPointer< Object > &  a_objPtr 
)

◆ CreateObject1()

virtual bool RE::BSScript::IVirtualMachine::CreateObject1 ( const BSFixedString a_className,
void *  a_property,
BSTSmartPointer< Object > &  a_objPtr 
)
pure virtual

◆ CreateObject2()

virtual bool RE::BSScript::IVirtualMachine::CreateObject2 ( const BSFixedString a_className,
BSTSmartPointer< Object > &  a_result 
)
pure virtual

◆ DispatchMethodCall() [1/4]

Awaitable RE::BSScript::IVirtualMachine::DispatchMethodCall ( BSTSmartPointer< Object > &  a_obj,
const BSFixedString a_fnName,
IFunctionArguments a_args 
)

◆ DispatchMethodCall() [2/4]

bool RE::BSScript::IVirtualMachine::DispatchMethodCall ( BSTSmartPointer< Object > &  a_obj,
const BSFixedString a_fnName,
IFunctionArguments a_args,
BSTSmartPointer< IStackCallbackFunctor > &  a_result 
)

◆ DispatchMethodCall() [3/4]

Awaitable RE::BSScript::IVirtualMachine::DispatchMethodCall ( VMHandle  a_handle,
const BSFixedString a_className,
const BSFixedString a_fnName,
IFunctionArguments a_args 
)

◆ DispatchMethodCall() [4/4]

bool RE::BSScript::IVirtualMachine::DispatchMethodCall ( VMHandle  a_handle,
const BSFixedString a_className,
const BSFixedString a_fnName,
IFunctionArguments a_args,
BSTSmartPointer< IStackCallbackFunctor > &  a_result 
)

◆ DispatchMethodCall1()

virtual bool RE::BSScript::IVirtualMachine::DispatchMethodCall1 ( BSTSmartPointer< Object > &  a_obj,
const BSFixedString a_fnName,
IFunctionArguments a_args,
BSTSmartPointer< IStackCallbackFunctor > &  a_result 
)
pure virtual

◆ DispatchMethodCall2()

virtual bool RE::BSScript::IVirtualMachine::DispatchMethodCall2 ( VMHandle  a_handle,
const BSFixedString a_className,
const BSFixedString a_fnName,
IFunctionArguments a_args,
BSTSmartPointer< IStackCallbackFunctor > &  a_result 
)
pure virtual

◆ DispatchStaticCall() [1/2]

Awaitable RE::BSScript::IVirtualMachine::DispatchStaticCall ( const BSFixedString a_className,
const BSFixedString a_fnName,
IFunctionArguments a_args 
)

◆ DispatchStaticCall() [2/2]

virtual bool RE::BSScript::IVirtualMachine::DispatchStaticCall ( const BSFixedString a_className,
const BSFixedString a_fnName,
IFunctionArguments a_args,
BSTSmartPointer< IStackCallbackFunctor > &  a_result 
)
pure virtual

◆ DispatchUnboundMethodCall()

virtual bool RE::BSScript::IVirtualMachine::DispatchUnboundMethodCall ( void  )
pure virtual

◆ FindBoundObject()

virtual bool RE::BSScript::IVirtualMachine::FindBoundObject ( VMHandle  a_handle,
const char *  a_className,
BSTSmartPointer< Object > &  a_result 
) const
pure virtual

◆ ForEachBoundObject()

virtual void RE::BSScript::IVirtualMachine::ForEachBoundObject ( VMHandle  a_handle,
IForEachScriptObjectFunctor *  a_functor 
)
pure virtual

◆ GetErrorLogger()

virtual ErrorLogger * RE::BSScript::IVirtualMachine::GetErrorLogger ( )
pure virtual

◆ GetObjectBindPolicy() [1/2]

ObjectBindPolicy * RE::BSScript::IVirtualMachine::GetObjectBindPolicy ( )

◆ GetObjectBindPolicy() [2/2]

const ObjectBindPolicy * RE::BSScript::IVirtualMachine::GetObjectBindPolicy ( ) const

◆ GetObjectBindPolicy1()

virtual ObjectBindPolicy * RE::BSScript::IVirtualMachine::GetObjectBindPolicy1 ( )
pure virtual

◆ GetObjectBindPolicy2()

virtual const ObjectBindPolicy * RE::BSScript::IVirtualMachine::GetObjectBindPolicy2 ( ) const
pure virtual

◆ GetObjectHandlePolicy() [1/2]

IObjectHandlePolicy * RE::BSScript::IVirtualMachine::GetObjectHandlePolicy ( )

◆ GetObjectHandlePolicy() [2/2]

const IObjectHandlePolicy * RE::BSScript::IVirtualMachine::GetObjectHandlePolicy ( ) const

◆ GetObjectHandlePolicy1()

virtual IObjectHandlePolicy * RE::BSScript::IVirtualMachine::GetObjectHandlePolicy1 ( )
pure virtual

◆ GetObjectHandlePolicy2()

virtual const IObjectHandlePolicy * RE::BSScript::IVirtualMachine::GetObjectHandlePolicy2 ( ) const
pure virtual

◆ GetParentNativeType()

virtual bool RE::BSScript::IVirtualMachine::GetParentNativeType ( const BSFixedString a_className,
BSTSmartPointer< ObjectTypeInfo > &  a_typeInfoPtr 
)
pure virtual

◆ GetPropertyValue()

virtual bool RE::BSScript::IVirtualMachine::GetPropertyValue ( BSTSmartPointer< Object > &  a_obj,
const char *  a_propertyName,
Variable a_getVal 
)
pure virtual

◆ GetSavePatcherInterface()

virtual ISavePatcherInterface * RE::BSScript::IVirtualMachine::GetSavePatcherInterface ( )
pure virtual

◆ GetScriptObjectsWithATypeID()

virtual void RE::BSScript::IVirtualMachine::GetScriptObjectsWithATypeID ( BSScrapArray< BSFixedString > &  a_classes) const
pure virtual

◆ GetScriptObjectType() [1/2]

bool RE::BSScript::IVirtualMachine::GetScriptObjectType ( const BSFixedString a_className,
BSTSmartPointer< ObjectTypeInfo > &  a_outTypeInfoPtr 
)

◆ GetScriptObjectType() [2/2]

bool RE::BSScript::IVirtualMachine::GetScriptObjectType ( VMTypeID  a_typeID,
BSTSmartPointer< ObjectTypeInfo > &  a_outTypeInfoPtr 
)

◆ GetScriptObjectType1()

virtual bool RE::BSScript::IVirtualMachine::GetScriptObjectType1 ( const BSFixedString a_className,
BSTSmartPointer< ObjectTypeInfo > &  a_outTypeInfoPtr 
)
pure virtual

◆ GetScriptObjectType2()

virtual bool RE::BSScript::IVirtualMachine::GetScriptObjectType2 ( VMTypeID  a_typeID,
BSTSmartPointer< ObjectTypeInfo > &  a_outTypeInfoPtr 
)
pure virtual

◆ GetScriptObjectTypeNoLoad() [1/2]

bool RE::BSScript::IVirtualMachine::GetScriptObjectTypeNoLoad ( const BSFixedString a_className,
BSTSmartPointer< ObjectTypeInfo > &  a_typeInfoPtr 
) const

◆ GetScriptObjectTypeNoLoad() [2/2]

bool RE::BSScript::IVirtualMachine::GetScriptObjectTypeNoLoad ( VMTypeID  a_typeID,
BSTSmartPointer< ObjectTypeInfo > &  a_outTypeInfoPtr 
) const

◆ GetScriptObjectTypeNoLoad1()

virtual bool RE::BSScript::IVirtualMachine::GetScriptObjectTypeNoLoad1 ( const BSFixedString a_className,
BSTSmartPointer< ObjectTypeInfo > &  a_typeInfoPtr 
) const
pure virtual

◆ GetScriptObjectTypeNoLoad2()

virtual bool RE::BSScript::IVirtualMachine::GetScriptObjectTypeNoLoad2 ( VMTypeID  a_typeID,
BSTSmartPointer< ObjectTypeInfo > &  a_outTypeInfoPtr 
) const
pure virtual

◆ GetTypeIDForScriptObject()

virtual bool RE::BSScript::IVirtualMachine::GetTypeIDForScriptObject ( const BSFixedString a_className,
VMTypeID a_typeID 
) const
pure virtual

◆ GetVariableValue() [1/2]

bool RE::BSScript::IVirtualMachine::GetVariableValue ( const BSTSmartPointer< Object > &  a_objPtr,
std::uint32_t  a_index,
Variable a_out 
) const

◆ GetVariableValue() [2/2]

bool RE::BSScript::IVirtualMachine::GetVariableValue ( VMHandle  a_handle,
const BSFixedString a_className,
std::int32_t  a_variableIndex,
Variable a_out 
) const

◆ GetVariableValue1()

virtual bool RE::BSScript::IVirtualMachine::GetVariableValue1 ( const BSTSmartPointer< Object > &  a_objPtr,
std::uint32_t  a_index,
Variable a_out 
) const
pure virtual

◆ GetVariableValue2()

virtual bool RE::BSScript::IVirtualMachine::GetVariableValue2 ( VMHandle  a_handle,
const BSFixedString a_className,
std::int32_t  a_variableIndex,
Variable a_out 
) const
pure virtual

◆ IsCompletelyFrozen()

virtual bool RE::BSScript::IVirtualMachine::IsCompletelyFrozen ( ) const
pure virtual

◆ IsWaitingOnLatent()

virtual bool RE::BSScript::IVirtualMachine::IsWaitingOnLatent ( VMStackID  a_stackID) const
pure virtual

◆ MoveBoundObjects()

virtual void RE::BSScript::IVirtualMachine::MoveBoundObjects ( VMHandle  a_from,
VMHandle  a_to 
)
pure virtual

◆ RegisterForLogEvent()

virtual void RE::BSScript::IVirtualMachine::RegisterForLogEvent ( BSTEventSink< LogEvent > *  a_sink)
pure virtual

◆ RegisterForStatsEvent()

virtual void RE::BSScript::IVirtualMachine::RegisterForStatsEvent ( BSTEventSink< StatsEvent > *  a_sink)
pure virtual

◆ RegisterFunction()

template<class F >
void RE::BSScript::IVirtualMachine::RegisterFunction ( std::string_view  a_fnName,
std::string_view  a_className,
a_callback,
bool  a_callableFromTasklets = false 
)

◆ RegisterObjectType()

virtual bool RE::BSScript::IVirtualMachine::RegisterObjectType ( VMTypeID  a_typeID,
const char *  a_className 
)
pure virtual

◆ ReloadType()

virtual bool RE::BSScript::IVirtualMachine::ReloadType ( const char *  a_className)
pure virtual

◆ ResetAllBoundObjects()

virtual void RE::BSScript::IVirtualMachine::ResetAllBoundObjects ( VMHandle  a_handle)
pure virtual

◆ ReturnFromLatent()

virtual void RE::BSScript::IVirtualMachine::ReturnFromLatent ( VMStackID  a_stackID,
const Variable a_val 
)
pure virtual

◆ SendEvent()

virtual void RE::BSScript::IVirtualMachine::SendEvent ( VMHandle  a_handle,
const BSFixedString a_eventName,
IFunctionArguments a_args 
)
pure virtual

◆ SendEventAll()

virtual void RE::BSScript::IVirtualMachine::SendEventAll ( const BSFixedString a_eventName,
IFunctionArguments a_args 
)
pure virtual

◆ SetCallableFromTasklets() [1/2]

void RE::BSScript::IVirtualMachine::SetCallableFromTasklets ( const char *  a_className,
const char *  a_fnName,
bool  a_callable 
)

◆ SetCallableFromTasklets() [2/2]

void RE::BSScript::IVirtualMachine::SetCallableFromTasklets ( const char *  a_className,
const char *  a_stateName,
const char *  a_fnName,
bool  a_callable 
)

◆ SetCallableFromTasklets1()

virtual void RE::BSScript::IVirtualMachine::SetCallableFromTasklets1 ( const char *  a_className,
const char *  a_stateName,
const char *  a_fnName,
bool  a_callable 
)
pure virtual

◆ SetCallableFromTasklets2()

virtual void RE::BSScript::IVirtualMachine::SetCallableFromTasklets2 ( const char *  a_className,
const char *  a_fnName,
bool  a_callable 
)
pure virtual

◆ SetLinkedCallback()

virtual void RE::BSScript::IVirtualMachine::SetLinkedCallback ( ITypeLinkedCallback *  a_callback)
pure virtual

◆ SetOverstressed()

virtual void RE::BSScript::IVirtualMachine::SetOverstressed ( bool  a_set)
pure virtual

◆ SetPropertyValue()

virtual bool RE::BSScript::IVirtualMachine::SetPropertyValue ( BSTSmartPointer< Object > &  a_obj,
const char *  a_propertyName,
Variable a_setVal 
)
pure virtual

◆ TasksToJobs()

virtual void RE::BSScript::IVirtualMachine::TasksToJobs ( BSJobs::JobList &  a_jobList)
pure virtual

◆ TraceForm()

void RE::BSScript::IVirtualMachine::TraceForm ( TESForm a_form,
const char *  a_str,
VMStackID  a_stackID,
Severity  a_severity 
)

◆ TraceStack()

virtual void RE::BSScript::IVirtualMachine::TraceStack ( const char *  a_str,
VMStackID  a_stackID,
Severity  a_severity = Severity::kInfo 
)
pure virtual

◆ TypeIsValid()

virtual bool RE::BSScript::IVirtualMachine::TypeIsValid ( const BSFixedString a_className)
pure virtual

◆ Unk_03()

virtual void RE::BSScript::IVirtualMachine::Unk_03 ( void  )
pure virtual

◆ UnregisterForLogEvent()

virtual void RE::BSScript::IVirtualMachine::UnregisterForLogEvent ( BSTEventSink< LogEvent > *  a_sink)
pure virtual

◆ UnregisterForStatsEvent()

virtual void RE::BSScript::IVirtualMachine::UnregisterForStatsEvent ( BSTEventSink< StatsEvent > *  a_sink)
pure virtual

◆ Update()

virtual void RE::BSScript::IVirtualMachine::Update ( float  a_budget)
pure virtual

◆ UpdateTasklets()

virtual void RE::BSScript::IVirtualMachine::UpdateTasklets ( float  a_budget)
pure virtual

◆ VTraceStack()

void RE::BSScript::IVirtualMachine::VTraceStack ( const char *  a_fmt,
VMStackID  a_stackID,
Severity  a_severity = Severity::kInfo,
  ... 
)

Member Data Documentation

◆ pad0C

std::uint32_t RE::BSScript::IVirtualMachine::pad0C

◆ RTTI

constexpr auto RE::BSScript::IVirtualMachine::RTTI = RTTI_BSScript__IVirtualMachine
inlinestaticconstexpr

The documentation for this class was generated from the following files: