#include <MagicTarget.h>
◆ Archetype
◆ ~MagicTarget()
  
  | 
        
          | virtual RE::MagicTarget::~MagicTarget | ( |  | ) |  |  | virtual | 
 
 
◆ CanAddActiveEffect()
  
  | 
        
          | virtual bool RE::MagicTarget::CanAddActiveEffect | ( |  | ) |  |  | pure virtual | 
 
 
◆ CheckAbsorb()
  
  | 
        
          | virtual void RE::MagicTarget::CheckAbsorb | ( | Actor * | a_actor, |  
          |  |  | MagicItem * | a_magicItem, |  
          |  |  | const EffectItem * | a_effect |  
          |  | ) |  |  |  | virtual | 
 
 
◆ CheckResistance()
  
  | 
        
          | virtual void RE::MagicTarget::CheckResistance | ( | MagicItem * | a_magicItem, |  
          |  |  | EffectItem * | a_effect, |  
          |  |  | TESBoundObject * | a_object |  
          |  | ) |  |  |  | virtual | 
 
 
◆ DispelEffectsWithArchetype()
      
        
          | void RE::MagicTarget::DispelEffectsWithArchetype | ( | Archetype | a_type, | 
        
          |  |  | bool | a_force | 
        
          |  | ) |  |  | 
      
 
 
◆ GetActiveEffectList()
◆ GetTargetStatsObject()
  
  | 
        
          | virtual TESObjectREFR * RE::MagicTarget::GetTargetStatsObject | ( |  | ) |  |  | virtual | 
 
 
◆ HasEffectWithArchetype()
      
        
          | bool RE::MagicTarget::HasEffectWithArchetype | ( | Archetype | a_type | ) |  | 
      
 
 
◆ HasMagicEffect()
◆ InvalidateCommandedActorEffect()
  
  | 
        
          | virtual void RE::MagicTarget::InvalidateCommandedActorEffect | ( | ActiveEffect * | a_effect | ) |  |  | virtual | 
 
 
◆ IsInvulnerable()
  
  | 
        
          | virtual bool RE::MagicTarget::IsInvulnerable | ( |  | ) |  |  | virtual | 
 
 
◆ MagicTargetIsActor()
  
  | 
        
          | virtual bool RE::MagicTarget::MagicTargetIsActor | ( |  | ) | const |  | virtual | 
 
 
◆ Unk_01()
  
  | 
        
          | virtual void RE::MagicTarget::Unk_01 | ( | void |  | ) |  |  | virtual | 
 
 
◆ Unk_08()
  
  | 
        
          | virtual void RE::MagicTarget::Unk_08 | ( | void |  | ) |  |  | virtual | 
 
 
◆ Unk_09()
  
  | 
        
          | virtual void RE::MagicTarget::Unk_09 | ( | void |  | ) |  |  | virtual | 
 
 
◆ flags
      
        
          | std::uint8_t RE::MagicTarget::flags | 
      
 
 
◆ pad11
      
        
          | std::uint8_t RE::MagicTarget::pad11 | 
      
 
 
◆ pad12
      
        
          | std::uint16_t RE::MagicTarget::pad12 | 
      
 
 
◆ pad14
      
        
          | std::uint32_t RE::MagicTarget::pad14 | 
      
 
 
◆ postUpdateDispelList
◆ RTTI
The documentation for this class was generated from the following file: