CommonLibSSE (Parapets fork)
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#include <NiAVObject.h>
Public Types | |
enum class | Flag { kNone = 0 , kHidden = 1 << 0 , kSelectiveUpdate = 1 << 1 , kSelectiveUpdateTransforms = 1 << 2 , kSelectiveUpdateController = 1 << 3 , kSelectiveUpdateRigid = 1 << 4 , kDisplayObject = 1 << 5 , kDisableSorting = 1 << 6 , kSelectiveUpdateTransformsOverride = 1 << 7 , kSaveExternalGeometryData = 1 << 9 , kNoDecals = 1 << 10 , kAlwaysDraw = 1 << 11 , kMeshLOD = 1 << 12 , kFixedBound = 1 << 13 , kTopFadeNode = 1 << 14 , kIgnoreFade = 1 << 15 , kNoAnimSyncX = 1 << 16 , kNoAnimSyncY = 1 << 17 , kNoAnimSyncZ = 1 << 18 , kNoAnimSyncS = 1 << 19 , kNoDismember = 1 << 20 , kNoDismemberValidity = 1 << 21 , kRenderUse = 1 << 22 , kMaterialsApplied = 1 << 23 , kHighDetail = 1 << 24 , kForceUpdate = 1 << 25 , kPreProcessedNode = 1 << 26 } |
Public Member Functions | |
~NiAVObject () override | |
const NiRTTI * | GetRTTI () const override |
void | LoadBinary (NiStream &a_stream) override |
void | LinkObject (NiStream &a_stream) override |
bool | RegisterStreamables (NiStream &a_stream) override |
void | SaveBinary (NiStream &a_stream) override |
bool | IsEqual (NiObject *a_object) override |
void | ProcessClone (NiCloningProcess &a_cloning) override |
virtual void | UpdateControllers (NiUpdateData &a_data) |
virtual void | PerformOp (PerformOpFunc &a_func) |
virtual void | AttachProperty (NiAlphaProperty *a_property) |
virtual void | SetMaterialNeedsUpdate (bool a_needsUpdate) |
virtual void | SetDefaultMaterialNeedsUpdateFlag (bool a_flag) |
virtual NiAVObject * | GetObjectByName (const BSFixedString &a_name) |
virtual void | SetSelectiveUpdateFlags (bool &a_selectiveUpdate, bool a_selectiveUpdateTransforms, bool &a_rigid) |
virtual void | UpdateDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) |
virtual void | UpdateSelectedDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) |
virtual void | UpdateRigidDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) |
virtual void | UpdateWorldBound () |
virtual void | UpdateWorldData (NiUpdateData *a_data) |
virtual void | UpdateTransformAndBounds (NiUpdateData &a_data) |
virtual void | PreAttachUpdate (NiNode *a_parent, NiUpdateData &a_data) |
virtual void | PostAttachUpdate () |
virtual void | OnVisible (NiCullingProcess &a_process) |
bool | GetAppCulled () const |
bool | SetMotionType (std::uint32_t a_motionType, bool a_arg2=true, bool a_arg3=false, bool a_allowActivate=true) |
void | TintScenegraph (const NiColorA &a_color) |
void | Update (NiUpdateData &a_data) |
void | UpdateBodyTint (const NiColor &a_color) |
void | UpdateHairColor (const NiColor &a_color) |
Public Member Functions inherited from RE::NiObjectNET | |
~NiObjectNET () override | |
const NiRTTI * | GetRTTI () const override |
void | LoadBinary (NiStream &a_stream) override |
void | LinkObject (NiStream &a_stream) override |
bool | RegisterStreamables (NiStream &a_stream) override |
void | SaveBinary (NiStream &a_stream) override |
bool | IsEqual (NiObject *a_object) override |
void | ProcessClone (NiCloningProcess &a_cloning) override |
void | PostLinkObject (NiStream &a_stream) override |
bool | AddExtraData (const BSFixedString &a_key, NiExtraData *a_extra) |
bool | AddExtraData (NiExtraData *a_extra) |
void | DeleteExtraData (std::uint16_t a_extraDataIndex) |
NiTimeController * | GetControllers () const |
NiTimeController * | GetController (const NiRTTI *a_rtti) const |
NiExtraData * | GetExtraData (const BSFixedString &a_key) const |
NiExtraData * | GetExtraDataAt (std::uint16_t a_extraDataIndex) const |
std::uint16_t | GetExtraDataSize () const |
bool | InsertExtraData (NiExtraData *a_extra) |
void | RemoveAllExtraData () |
bool | RemoveExtraData (const BSFixedString &a_key) |
bool | RemoveExtraDataAt (std::uint16_t a_extraDataIndex) |
bool | SetExtraDataSize (std::uint16_t a_size) |
Public Member Functions inherited from RE::NiObject | |
~NiObject () override=default | |
virtual const NiRTTI * | GetRTTI () const |
virtual NiNode * | AsNode () |
virtual NiSwitchNode * | AsSwitchNode () |
virtual BSFadeNode * | AsFadeNode () |
virtual BSMultiBoundNode * | AsMultiBoundNode () |
virtual BSGeometry * | AsGeometry () |
virtual NiTriStrips * | AsTriStrips () |
virtual BSTriShape * | AsTriShape () |
virtual BSSegmentedTriShape * | AsSegmentedTriShape () |
virtual BSSubIndexTriShape * | AsSubIndexTriShape () |
virtual BSDynamicTriShape * | AsDynamicTriShape () |
virtual NiGeometry * | AsNiGeometry () |
virtual NiTriBasedGeom * | AsNiTriBasedGeom () |
virtual NiTriShape * | AsNiTriShape () |
virtual NiParticles * | AsParticlesGeom () |
virtual BSLines * | AsLinesGeom () |
virtual bhkNiCollisionObject * | AsBhkNiCollisionObject () |
virtual bhkBlendCollisionObject * | AsBhkBlendCollisionObject () |
virtual bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () |
virtual bhkRigidBody * | AsBhkRigidBody () |
virtual bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () |
virtual NiObject * | CreateClone (NiCloningProcess &a_cloning) |
virtual void | LoadBinary (NiStream &a_stream) |
virtual void | LinkObject (NiStream &a_stream) |
virtual bool | RegisterStreamables (NiStream &a_stream) |
virtual void | SaveBinary (NiStream &a_stream) |
virtual bool | IsEqual (NiObject *a_object) |
virtual void | ProcessClone (NiCloningProcess &a_cloning) |
virtual void | PostLinkObject (NiStream &a_stream) |
virtual bool | StreamCanSkip () |
virtual const NiRTTI * | GetStreamableRTTI () const |
virtual std::uint32_t | GetBlockAllocationSize () const |
virtual NiObjectGroup * | GetGroup () const |
virtual void | SetGroup (NiObjectGroup *a_group) |
virtual NiControllerManager * | AsNiControllerManager () |
void | CreateDeepCopy (NiPointer< NiObject > &a_object) |
Public Member Functions inherited from RE::NiRefObject | |
NiRefObject () | |
virtual | ~NiRefObject () |
virtual void | DeleteThis () |
void | IncRefCount () |
void | DecRefCount () |
constexpr std::uint32_t | GetRefCount () const noexcept |
TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
NiNode * | parent |
std::uint32_t | parentIndex |
std::uint32_t | unk03C |
NiPointer< NiCollisionObject > | collisionObject |
NiTransform | local |
NiTransform | world |
NiTransform | previousWorld |
NiBound | worldBound |
stl::enumeration< Flag, std::uint32_t > | flags |
TESObjectREFR * | userData |
float | fadeAmount |
std::uint32_t | lastUpdatedFrameCounter |
std::uint32_t | unk108 |
Public Attributes inherited from RE::NiObjectNET | |
BSFixedString | name |
NiPointer< NiTimeController > | controllers |
NiExtraData ** | extra |
std::uint16_t | extraDataSize |
std::uint16_t | maxSize |
std::uint32_t | pad2C |
Public Attributes inherited from RE::NiRefObject | |
volatile std::uint32_t | _refCount { 0 } |
std::uint32_t | _pad0C { 0 } |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_NiAVObject |
static constexpr auto | Ni_RTTI = NiRTTI_NiAVObject |
Static Public Attributes inherited from RE::NiObjectNET | |
static constexpr auto | RTTI = RTTI_NiObjectNET |
static constexpr auto | Ni_RTTI = NiRTTI_NiObjectNET |
Static Public Attributes inherited from RE::NiObject | |
static constexpr auto | RTTI = RTTI_NiObject |
static constexpr auto | Ni_RTTI = NiRTTI_NiObject |
Static Public Attributes inherited from RE::NiRefObject | |
static constexpr auto | RTTI = RTTI_NiRefObject |
Additional Inherited Members | |
Static Public Member Functions inherited from RE::NiRefObject | |
static volatile std::uint32_t * | GetTotalObjectCount () |
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strong |
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override |
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virtual |
Reimplemented in RE::BSGeometry, and RE::NiNode.
bool RE::NiAVObject::GetAppCulled | ( | ) | const |
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virtual |
Reimplemented in RE::NiNode.
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overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::NiCamera, RE::NiNode, and RE::ShadowSceneNode.
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overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::NiCamera, and RE::NiNode.
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overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::NiCamera, and RE::NiNode.
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overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::NiCamera, and RE::NiNode.
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virtual |
Reimplemented in RE::BSFadeNode, RE::BSGeometry, RE::BSMultiBoundNode, RE::NiNode, and RE::ShadowSceneNode.
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virtual |
Reimplemented in RE::NiNode.
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virtual |
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virtual |
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overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::NiNode.
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overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::NiCamera, and RE::NiNode.
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overridevirtual |
Reimplemented from RE::NiObject.
Reimplemented in RE::NiCamera, and RE::NiNode.
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virtual |
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virtual |
bool RE::NiAVObject::SetMotionType | ( | std::uint32_t | a_motionType, |
bool | a_arg2 = true , |
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bool | a_arg3 = false , |
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bool | a_allowActivate = true |
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) |
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virtual |
Reimplemented in RE::BSGeometry, and RE::NiNode.
void RE::NiAVObject::TintScenegraph | ( | const NiColorA & | a_color | ) |
void RE::NiAVObject::Update | ( | NiUpdateData & | a_data | ) |
void RE::NiAVObject::UpdateBodyTint | ( | const NiColor & | a_color | ) |
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virtual |
Reimplemented in RE::NiNode.
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virtual |
Reimplemented in RE::BSFaceGenNiNode, RE::BSGeometry, RE::BSMultiBoundNode, and RE::NiNode.
void RE::NiAVObject::UpdateHairColor | ( | const NiColor & | a_color | ) |
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virtual |
Reimplemented in RE::BSGeometry, and RE::NiNode.
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virtual |
Reimplemented in RE::BSFadeNode, RE::BSGeometry, and RE::NiNode.
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virtual |
Reimplemented in RE::NiNode.
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virtual |
Reimplemented in RE::BSGeometry, RE::BSMultiBoundNode, RE::NiCamera, and RE::NiNode.
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virtual |
Reimplemented in RE::NiCamera.
NiPointer<NiCollisionObject> RE::NiAVObject::collisionObject |
float RE::NiAVObject::fadeAmount |
stl::enumeration<Flag, std::uint32_t> RE::NiAVObject::flags |
std::uint32_t RE::NiAVObject::lastUpdatedFrameCounter |
NiTransform RE::NiAVObject::local |
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inlinestaticconstexpr |
NiNode* RE::NiAVObject::parent |
std::uint32_t RE::NiAVObject::parentIndex |
NiTransform RE::NiAVObject::previousWorld |
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inlinestaticconstexpr |
std::uint32_t RE::NiAVObject::unk03C |
std::uint32_t RE::NiAVObject::unk108 |
TESObjectREFR* RE::NiAVObject::userData |
NiTransform RE::NiAVObject::world |
NiBound RE::NiAVObject::worldBound |