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CommonLibSSE (Parapets fork)
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#include <ShaderReferenceEffect.h>
Classes | |
| struct | Data048 |
| struct | Data090 |
Public Member Functions | |
| ~ShaderReferenceEffect () override | |
| const NiRTTI * | GetRTTI () const override |
| bool | Update (float a_arg1) override |
| NiAVObject * | Get3D () const override |
| TEMP_EFFECT_TYPE | GetType () const override |
| void | SaveGame (BGSSaveGameBuffer *a_buf) override |
| void | LoadGame (BGSLoadGameBuffer *a_buf) override |
| void | FinishLoadGame (BGSLoadGameBuffer *a_buf) override |
| bool | IsInterfaceEffect () const override |
| void | SetInterfaceEffect (bool a_set) override |
| bool | GetStackable () const override |
| bool | GetStackableMatch (BSTempEffect *a_effect) const override |
| void | Push () override |
| void | Pop () override |
| void | Unk_36 (void) override |
| void | Unk_37 (void) override |
| void | Unk_38 (void) override |
| void | Unk_39 (void) override |
| void | UpdatePosition () override |
| void | Unk_3C (void) override |
| void | Unk_3E (void) override |
Public Member Functions inherited from RE::ReferenceEffect | |
| ~ReferenceEffect () override | |
| const NiRTTI * | GetRTTI () const override |
| void | Detach () override |
| bool | Update (float a_arg1) override |
| bool | GetManagerHandlesSaveLoad () const override |
| bool | GetClearWhenCellIsUnloaded () const override |
| TEMP_EFFECT_TYPE | GetType () const override |
| void | SaveGame (BGSSaveGameBuffer *a_buf) override |
| void | LoadGame (BGSLoadGameBuffer *a_buf) override |
| void | FinishLoadGame (BGSLoadGameBuffer *a_buf) override |
| virtual void | Unk_36 (void) |
| virtual void | Unk_37 (void) |
| virtual void | Unk_38 (void) |
| virtual void | Unk_39 (void) |
| virtual void | Unk_3A (void) |
| virtual void | UpdatePosition () |
| virtual void | Unk_3C (void) |
| virtual void | Unk_3D (void) |
| virtual void | Unk_3E (void) |
Public Member Functions inherited from RE::BSTempEffect | |
| ~BSTempEffect () override | |
| const NiRTTI * | GetRTTI () const override |
| NiNode * | AsNode () override |
| NiSwitchNode * | AsSwitchNode () override |
| BSFadeNode * | AsFadeNode () override |
| BSMultiBoundNode * | AsMultiBoundNode () override |
| BSGeometry * | AsGeometry () override |
| NiTriStrips * | AsTriStrips () override |
| BSTriShape * | AsTriShape () override |
| BSSegmentedTriShape * | AsSegmentedTriShape () override |
| BSSubIndexTriShape * | AsSubIndexTriShape () override |
| BSDynamicTriShape * | AsDynamicTriShape () override |
| NiGeometry * | AsNiGeometry () override |
| NiTriBasedGeom * | AsNiTriBasedGeom () override |
| NiTriShape * | AsNiTriShape () override |
| NiParticles * | AsParticlesGeom () override |
| BSLines * | AsLinesGeom () override |
| bhkNiCollisionObject * | AsBhkNiCollisionObject () override |
| bhkBlendCollisionObject * | AsBhkBlendCollisionObject () override |
| bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () override |
| bhkRigidBody * | AsBhkRigidBody () override |
| bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () override |
| virtual void | Initialize () |
| virtual void | Attach () |
| virtual void | Detach () |
| virtual bool | Update (float a_arg1) |
| virtual NiAVObject * | Get3D () const |
| virtual bool | GetManagerHandlesSaveLoad () const |
| virtual bool | GetClearWhenCellIsUnloaded () const |
| virtual TEMP_EFFECT_TYPE | GetType () const |
| virtual void | SaveGame (BGSSaveGameBuffer *a_buf) |
| virtual void | LoadGame (BGSLoadGameBuffer *a_buf) |
| virtual void | FinishLoadGame (BGSLoadGameBuffer *a_buf) |
| virtual bool | IsInterfaceEffect () const |
| virtual void | SetInterfaceEffect (bool a_set) |
| virtual bool | GetStackable () const |
| virtual bool | GetStackableMatch (BSTempEffect *a_effect) const |
| virtual void | Push () |
| virtual void | Pop () |
Public Member Functions inherited from RE::NiObject | |
| ~NiObject () override=default | |
| virtual const NiRTTI * | GetRTTI () const |
| virtual NiNode * | AsNode () |
| virtual NiSwitchNode * | AsSwitchNode () |
| virtual BSFadeNode * | AsFadeNode () |
| virtual BSMultiBoundNode * | AsMultiBoundNode () |
| virtual BSGeometry * | AsGeometry () |
| virtual NiTriStrips * | AsTriStrips () |
| virtual BSTriShape * | AsTriShape () |
| virtual BSSegmentedTriShape * | AsSegmentedTriShape () |
| virtual BSSubIndexTriShape * | AsSubIndexTriShape () |
| virtual BSDynamicTriShape * | AsDynamicTriShape () |
| virtual NiGeometry * | AsNiGeometry () |
| virtual NiTriBasedGeom * | AsNiTriBasedGeom () |
| virtual NiTriShape * | AsNiTriShape () |
| virtual NiParticles * | AsParticlesGeom () |
| virtual BSLines * | AsLinesGeom () |
| virtual bhkNiCollisionObject * | AsBhkNiCollisionObject () |
| virtual bhkBlendCollisionObject * | AsBhkBlendCollisionObject () |
| virtual bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () |
| virtual bhkRigidBody * | AsBhkRigidBody () |
| virtual bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () |
| virtual NiObject * | CreateClone (NiCloningProcess &a_cloning) |
| virtual void | LoadBinary (NiStream &a_stream) |
| virtual void | LinkObject (NiStream &a_stream) |
| virtual bool | RegisterStreamables (NiStream &a_stream) |
| virtual void | SaveBinary (NiStream &a_stream) |
| virtual bool | IsEqual (NiObject *a_object) |
| virtual void | ProcessClone (NiCloningProcess &a_cloning) |
| virtual void | PostLinkObject (NiStream &a_stream) |
| virtual bool | StreamCanSkip () |
| virtual const NiRTTI * | GetStreamableRTTI () const |
| virtual std::uint32_t | GetBlockAllocationSize () const |
| virtual NiObjectGroup * | GetGroup () const |
| virtual void | SetGroup (NiObjectGroup *a_group) |
| virtual NiControllerManager * | AsNiControllerManager () |
| void | CreateDeepCopy (NiPointer< NiObject > &a_object) |
Public Member Functions inherited from RE::NiRefObject | |
| NiRefObject () | |
| virtual | ~NiRefObject () |
| virtual void | DeleteThis () |
| void | IncRefCount () |
| void | DecRefCount () |
| constexpr std::uint32_t | GetRefCount () const noexcept |
| TES_HEAP_REDEFINE_NEW () | |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_ShaderReferenceEffect |
| static constexpr auto | Ni_RTTI = NiRTTI_ShaderReferenceEffect |
Static Public Attributes inherited from RE::ReferenceEffect | |
| static constexpr auto | RTTI = RTTI_ReferenceEffect |
| static constexpr auto | Ni_RTTI = NiRTTI_ReferenceEffect |
Static Public Attributes inherited from RE::BSTempEffect | |
| static constexpr auto | RTTI = RTTI_BSTempEffect |
| static constexpr auto | Ni_RTTI = NiRTTI_BSTempEffect |
Static Public Attributes inherited from RE::NiObject | |
| static constexpr auto | RTTI = RTTI_NiObject |
| static constexpr auto | Ni_RTTI = NiRTTI_NiObject |
Static Public Attributes inherited from RE::NiRefObject | |
| static constexpr auto | RTTI = RTTI_NiRefObject |
Additional Inherited Members | |
Static Public Member Functions inherited from RE::NiRefObject | |
| static volatile std::uint32_t * | GetTotalObjectCount () |
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override |
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overridevirtual |
Reimplemented from RE::ReferenceEffect.
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overridevirtual |
Reimplemented from RE::BSTempEffect.
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overridevirtual |
Reimplemented from RE::ReferenceEffect.
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overridevirtual |
Reimplemented from RE::BSTempEffect.
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overridevirtual |
Reimplemented from RE::BSTempEffect.
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overridevirtual |
Reimplemented from RE::ReferenceEffect.
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overridevirtual |
Reimplemented from RE::BSTempEffect.
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overridevirtual |
Reimplemented from RE::ReferenceEffect.
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overridevirtual |
Reimplemented from RE::BSTempEffect.
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overridevirtual |
Reimplemented from RE::BSTempEffect.
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overridevirtual |
Reimplemented from RE::ReferenceEffect.
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overridevirtual |
Reimplemented from RE::BSTempEffect.
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overridevirtual |
Reimplemented from RE::ReferenceEffect.
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overridevirtual |
Reimplemented from RE::ReferenceEffect.
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overridevirtual |
Reimplemented from RE::ReferenceEffect.
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overridevirtual |
Reimplemented from RE::ReferenceEffect.
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overridevirtual |
Reimplemented from RE::ReferenceEffect.
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overridevirtual |
Reimplemented from RE::ReferenceEffect.
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overridevirtual |
Reimplemented from RE::ReferenceEffect.
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overridevirtual |
Reimplemented from RE::ReferenceEffect.
| TESEffectShader* RE::ShaderReferenceEffect::effectData |
| BSEffectShaderData* RE::ShaderReferenceEffect::effectShaderData |
| std::uint32_t RE::ShaderReferenceEffect::flags |
| NiPointer<NiAVObject> RE::ShaderReferenceEffect::lastRootNode |
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inlinestaticconstexpr |
| std::uint32_t RE::ShaderReferenceEffect::pad0CC |
| std::uint32_t RE::ShaderReferenceEffect::pushCount |
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inlinestaticconstexpr |
| BSSoundHandle RE::ShaderReferenceEffect::soundHandle |
| BSTArray<void*> RE::ShaderReferenceEffect::unk060 |
| BSTArray<void*> RE::ShaderReferenceEffect::unk078 |
| BSTArray<void*> RE::ShaderReferenceEffect::unk0A8 |
| void* RE::ShaderReferenceEffect::unk0D0 |
| void* RE::ShaderReferenceEffect::unk0D8 |
| void* RE::ShaderReferenceEffect::unk0E0 |
| void* RE::ShaderReferenceEffect::unk0E8 |
| void* RE::ShaderReferenceEffect::unk0F0 |
| void* RE::ShaderReferenceEffect::unk118 |
| std::uint32_t RE::ShaderReferenceEffect::unk120 |
| std::uint32_t RE::ShaderReferenceEffect::unk124 |
| std::uint32_t RE::ShaderReferenceEffect::unk128 |
| std::uint32_t RE::ShaderReferenceEffect::unk12C |
| TESBoundObject* RE::ShaderReferenceEffect::wornObject |