#include <bhkCharacterController.h>
◆ ~bhkCharacterController()
  
  
      
        
          | RE::bhkCharacterController::~bhkCharacterController  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
override   | 
  
 
 
◆ CheckSupportImpl()
  
  
      
        
          | virtual void RE::bhkCharacterController::CheckSupportImpl  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ GetLinearVelocityImpl()
  
  
      
        
          | virtual void RE::bhkCharacterController::GetLinearVelocityImpl  | 
          ( | 
          hkVector4 &  | 
          a_velocity | ) | 
           const | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ GetPosition()
  
  
      
        
          | void RE::bhkCharacterController::GetPosition  | 
          ( | 
          hkVector4 &  | 
          a_pos,  | 
         
        
           | 
           | 
          bool  | 
          a_applyCenterOffset  | 
         
        
           | 
          ) | 
           |  const | 
         
       
   | 
  
inline   | 
  
 
 
◆ GetPositionImpl()
  
  
      
        
          | virtual void RE::bhkCharacterController::GetPositionImpl  | 
          ( | 
          hkVector4 &  | 
          a_pos,  | 
         
        
           | 
           | 
          bool  | 
          a_applyCenterOffset  | 
         
        
           | 
          ) | 
           |  const | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ GetTransformImpl()
  
  
      
        
          | virtual void RE::bhkCharacterController::GetTransformImpl  | 
          ( | 
          hkTransform &  | 
          a_tranform | ) | 
           const | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ GetVDBAlpha()
  
  
      
        
          | virtual float RE::bhkCharacterController::GetVDBAlpha  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ SetLinearVelocityImpl()
  
  
      
        
          | virtual void RE::bhkCharacterController::SetLinearVelocityImpl  | 
          ( | 
          const hkVector4 &  | 
          a_velocity | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ SetPositionImpl()
  
  
      
        
          | virtual void RE::bhkCharacterController::SetPositionImpl  | 
          ( | 
          const hkVector4 &  | 
          a_pos,  | 
         
        
           | 
           | 
          bool  | 
          a_applyCenterOffset,  | 
         
        
           | 
           | 
          bool  | 
          a_forceWarp  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ SetTransformImpl()
  
  
      
        
          | virtual void RE::bhkCharacterController::SetTransformImpl  | 
          ( | 
          const hkTransform &  | 
          a_tranform | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_08()
  
  
      
        
          | virtual void RE::bhkCharacterController::Unk_08  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_09()
  
  
      
        
          | virtual void RE::bhkCharacterController::Unk_09  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_0A()
  
  
      
        
          | virtual void RE::bhkCharacterController::Unk_0A  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_0B()
  
  
      
        
          | virtual void RE::bhkCharacterController::Unk_0B  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_0C()
  
  
      
        
          | virtual void RE::bhkCharacterController::Unk_0C  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_0E()
  
  
      
        
          | virtual void RE::bhkCharacterController::Unk_0E  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_0F()
  
  
      
        
          | virtual void RE::bhkCharacterController::Unk_0F  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_10()
  
  
      
        
          | virtual void RE::bhkCharacterController::Unk_10  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_12()
  
  
      
        
          | virtual void RE::bhkCharacterController::Unk_12  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ Unk_13()
  
  
      
        
          | virtual void RE::bhkCharacterController::Unk_13  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
pure virtual   | 
  
 
 
◆ acrobatics
      
        
          | float RE::bhkCharacterController::acrobatics | 
        
      
 
 
◆ actorHeight
      
        
          | float RE::bhkCharacterController::actorHeight | 
        
      
 
 
◆ bumpedBody
◆ bumpedCharCollisionObject
◆ bumpedForce
      
        
          | float RE::bhkCharacterController::bumpedForce | 
        
      
 
 
◆ bumperCollisionBound
      
        
          | BSBound RE::bhkCharacterController::bumperCollisionBound | 
        
      
 
 
◆ calculatePitchTimer
      
        
          | float RE::bhkCharacterController::calculatePitchTimer | 
        
      
 
 
◆ center
      
        
          | float RE::bhkCharacterController::center | 
        
      
 
 
◆ collisionBound
      
        
          | BSBound RE::bhkCharacterController::collisionBound | 
        
      
 
 
◆ context
◆ direction
      
        
          | hkVector4 RE::bhkCharacterController::direction | 
        
      
 
 
◆ fakeSupportStart
      
        
          | hkVector4 RE::bhkCharacterController::fakeSupportStart | 
        
      
 
 
◆ fallStartHeight
      
        
          | float RE::bhkCharacterController::fallStartHeight | 
        
      
 
 
◆ fallTime
      
        
          | float RE::bhkCharacterController::fallTime | 
        
      
 
 
◆ flags
◆ forwardVec
      
        
          | hkVector4 RE::bhkCharacterController::forwardVec | 
        
      
 
 
◆ gravity
      
        
          | float RE::bhkCharacterController::gravity | 
        
      
 
 
◆ initialVelocity
      
        
          | hkVector4 RE::bhkCharacterController::initialVelocity | 
        
      
 
 
◆ jumpHeight
      
        
          | float RE::bhkCharacterController::jumpHeight | 
        
      
 
 
◆ orientationCtrl
      
        
          | bhkICharOrientationController* RE::bhkCharacterController::orientationCtrl | 
        
      
 
 
◆ outVelocity
      
        
          | hkVector4 RE::bhkCharacterController::outVelocity | 
        
      
 
 
◆ pad198
      
        
          | std::uint64_t RE::bhkCharacterController::pad198 | 
        
      
 
 
◆ pad2BC
      
        
          | std::uint32_t RE::bhkCharacterController::pad2BC | 
        
      
 
 
◆ pitchAngle
      
        
          | float RE::bhkCharacterController::pitchAngle | 
        
      
 
 
◆ pitchMult
      
        
          | float RE::bhkCharacterController::pitchMult | 
        
      
 
 
◆ pushCount
      
        
          | std::uint32_t RE::bhkCharacterController::pushCount | 
        
      
 
 
◆ pushDelta
      
        
          | hkVector4 RE::bhkCharacterController::pushDelta | 
        
      
 
 
◆ rollAngle
      
        
          | float RE::bhkCharacterController::rollAngle | 
        
      
 
 
◆ rotCenter
      
        
          | hkVector4 RE::bhkCharacterController::rotCenter | 
        
      
 
 
◆ rotMod
      
        
          | float RE::bhkCharacterController::rotMod | 
        
      
 
 
◆ rotModTime
      
        
          | float RE::bhkCharacterController::rotModTime | 
        
      
 
 
◆ RTTI
◆ scale
      
        
          | float RE::bhkCharacterController::scale | 
        
      
 
 
◆ shapes
◆ speedPct
      
        
          | float RE::bhkCharacterController::speedPct | 
        
      
 
 
◆ stepInfo
◆ supportBody
◆ supportNorm
      
        
          | hkVector4 RE::bhkCharacterController::supportNorm | 
        
      
 
 
◆ surfaceInfo
◆ swimFloatHeight
      
        
          | float RE::bhkCharacterController::swimFloatHeight | 
        
      
 
 
◆ unk180
      
        
          | std::uint64_t RE::bhkCharacterController::unk180 | 
        
      
 
 
◆ unk188
      
        
          | std::uint64_t RE::bhkCharacterController::unk188 | 
        
      
 
 
◆ unk26C
      
        
          | std::uint32_t RE::bhkCharacterController::unk26C | 
        
      
 
 
◆ unk270
      
        
          | std::uint64_t RE::bhkCharacterController::unk270 | 
        
      
 
 
◆ unk278
      
        
          | std::uint64_t RE::bhkCharacterController::unk278 | 
        
      
 
 
◆ unk290
      
        
          | std::uint64_t RE::bhkCharacterController::unk290 | 
        
      
 
 
◆ unk298
      
        
          | std::uint64_t RE::bhkCharacterController::unk298 | 
        
      
 
 
◆ unk2A0
      
        
          | std::uint64_t RE::bhkCharacterController::unk2A0 | 
        
      
 
 
◆ unk2A8
      
        
          | std::uint64_t RE::bhkCharacterController::unk2A8 | 
        
      
 
 
◆ unk2D0
◆ unk300
      
        
          | std::uint64_t RE::bhkCharacterController::unk300 | 
        
      
 
 
◆ unk308
      
        
          | std::uint64_t RE::bhkCharacterController::unk308 | 
        
      
 
 
◆ unk310
      
        
          | std::uint64_t RE::bhkCharacterController::unk310 | 
        
      
 
 
◆ unk318
      
        
          | std::uint64_t RE::bhkCharacterController::unk318 | 
        
      
 
 
◆ unk320
      
        
          | std::uint64_t RE::bhkCharacterController::unk320 | 
        
      
 
 
◆ unk328
      
        
          | std::uint64_t RE::bhkCharacterController::unk328 | 
        
      
 
 
◆ up
◆ velocityMod
      
        
          | hkVector4 RE::bhkCharacterController::velocityMod | 
        
      
 
 
◆ velocityTime
      
        
          | float RE::bhkCharacterController::velocityTime | 
        
      
 
 
◆ wantState
◆ waterHeight
      
        
          | float RE::bhkCharacterController::waterHeight | 
        
      
 
 
The documentation for this class was generated from the following file: