#include <DirectionHandler.h>
◆ ~DirectionHandler()
virtual RE::DirectionHandler::~DirectionHandler |
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virtual |
◆ HandleEvent() [1/2]
bool RE::DirectionHandler::HandleEvent |
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const ButtonEvent * |
a_event | ) |
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overridevirtual |
◆ HandleEvent() [2/2]
◆ ShouldHandleEvent()
bool RE::DirectionHandler::ShouldHandleEvent |
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const InputEvent * |
a_event | ) |
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overridevirtual |
◆ menuKeyRepeatLong
float RE::DirectionHandler::menuKeyRepeatLong |
◆ menuKeyRepeatShort
float RE::DirectionHandler::menuKeyRepeatShort |
◆ RTTI
◆ unk10
std::uint32_t RE::DirectionHandler::unk10 |
◆ unk20
std::uint64_t RE::DirectionHandler::unk20 |
◆ unk28
std::uint32_t RE::DirectionHandler::unk28 |
◆ unk2C
std::uint32_t RE::DirectionHandler::unk2C |
The documentation for this struct was generated from the following file: