#include <MiddleHighProcessData.h>
◆ activeEffects
◆ actorMountPosition
| NiPoint3 RE::MiddleHighProcessData::actorMountPosition |
◆ alphaMult
| float RE::MiddleHighProcessData::alphaMult |
◆ animationGraphManager
◆ animationVariableCache
◆ animResponse
◆ beenAttacked
| bool RE::MiddleHighProcessData::beenAttacked |
◆ bleedoutAttacker
| std::uint32_t RE::MiddleHighProcessData::bleedoutAttacker |
◆ bodyPartPreload
| NiPointer<QueuedFile> RE::MiddleHighProcessData::bodyPartPreload |
◆ bothHands
◆ charController
◆ commandedActors
◆ commandingActor
◆ currentFurnitureMarkerID
| std::uint32_t RE::MiddleHighProcessData::currentFurnitureMarkerID |
◆ currentFurnitureSubgraphID
| std::uint32_t RE::MiddleHighProcessData::currentFurnitureSubgraphID |
◆ damageRootNode
| NiNode* RE::MiddleHighProcessData::damageRootNode[6] |
◆ deadDetectList
◆ deferredKillTimer
| float RE::MiddleHighProcessData::deferredKillTimer |
◆ faceNodeSkinned
◆ faceTargetSourceNode
| NiAVObject* RE::MiddleHighProcessData::faceTargetSourceNode |
◆ furnitureIdle
◆ furniturePathPoint
| NiPoint3 RE::MiddleHighProcessData::furniturePathPoint |
◆ headDeferredHideLimb
◆ headHeightOffset
| float RE::MiddleHighProcessData::headHeightOffset |
◆ headNode
◆ itemstoEquipUnequip
| QueuedItem* RE::MiddleHighProcessData::itemstoEquipUnequip |
◆ killMoveTimer
| float RE::MiddleHighProcessData::killMoveTimer |
◆ lastHitData
| HitData* RE::MiddleHighProcessData::lastHitData |
◆ lastSeenPosition
| NiPoint3 RE::MiddleHighProcessData::lastSeenPosition |
◆ leftHand
◆ lightingProperty
◆ occupiedFurniture
◆ pad0F4
| std::uint32_t RE::MiddleHighProcessData::pad0F4 |
◆ pad21C
| std::uint32_t RE::MiddleHighProcessData::pad21C |
◆ pad333
| bool RE::MiddleHighProcessData::pad333 |
◆ pad334
| std::uint32_t RE::MiddleHighProcessData::pad334 |
◆ penetrationDetectUtil
| BSTSmartPointer<bhkRagdollPenetrationUtil> RE::MiddleHighProcessData::penetrationDetectUtil |
◆ perkData
◆ pickPocketed
| bool RE::MiddleHighProcessData::pickPocketed |
◆ refListChairBed
◆ rightHand
◆ rotation
| NiPoint3 RE::MiddleHighProcessData::rotation |
◆ rotationSpeed
| NiPoint3 RE::MiddleHighProcessData::rotationSpeed |
◆ runOncePackage
◆ scriptRefractPower
| float RE::MiddleHighProcessData::scriptRefractPower |
◆ summonedCreature
| bool RE::MiddleHighProcessData::summonedCreature |
◆ torsoNode
◆ unk000
◆ unk148
| std::uint64_t RE::MiddleHighProcessData::unk148 |
◆ unk180
| std::uint64_t RE::MiddleHighProcessData::unk180 |
◆ unk1B8
| BSTArray<void*> RE::MiddleHighProcessData::unk1B8 |
◆ unk1D0
| BSTArray<void*> RE::MiddleHighProcessData::unk1D0 |
◆ unk1E8
◆ unk1F0
| void* RE::MiddleHighProcessData::unk1F0 |
◆ unk1F8
| std::uint16_t RE::MiddleHighProcessData::unk1F8 |
◆ unk1FA
| std::uint16_t RE::MiddleHighProcessData::unk1FA |
◆ unk1FC
| std::uint32_t RE::MiddleHighProcessData::unk1FC |
◆ unk200
| std::uint32_t RE::MiddleHighProcessData::unk200 |
◆ unk20C
| std::uint32_t RE::MiddleHighProcessData::unk20C |
◆ unk210
| std::uint64_t RE::MiddleHighProcessData::unk210 |
◆ unk230
| void* RE::MiddleHighProcessData::unk230 |
◆ unk238
| std::uint64_t RE::MiddleHighProcessData::unk238 |
◆ unk240
| std::uint64_t RE::MiddleHighProcessData::unk240 |
◆ unk248
| std::uint64_t RE::MiddleHighProcessData::unk248 |
◆ unk278
| void* RE::MiddleHighProcessData::unk278 |
◆ unk280
| std::uint64_t RE::MiddleHighProcessData::unk280 |
◆ unk290
| std::uint32_t RE::MiddleHighProcessData::unk290 |
◆ unk298
| float RE::MiddleHighProcessData::unk298 |
◆ unk29C
| float RE::MiddleHighProcessData::unk29C |
◆ unk2A0
| float RE::MiddleHighProcessData::unk2A0 |
◆ unk2A4
| float RE::MiddleHighProcessData::unk2A4 |
◆ unk2A8
| float RE::MiddleHighProcessData::unk2A8 |
◆ unk2AC
| float RE::MiddleHighProcessData::unk2AC |
◆ unk2B0
| float RE::MiddleHighProcessData::unk2B0 |
◆ unk2B4
| float RE::MiddleHighProcessData::unk2B4 |
◆ unk2B8
| float RE::MiddleHighProcessData::unk2B8 |
◆ unk2BC
| float RE::MiddleHighProcessData::unk2BC |
◆ unk2C0
| float RE::MiddleHighProcessData::unk2C0 |
◆ unk2C4
| float RE::MiddleHighProcessData::unk2C4 |
◆ unk2D0
| float RE::MiddleHighProcessData::unk2D0 |
◆ unk2DC
| float RE::MiddleHighProcessData::unk2DC |
◆ unk2E0
| std::uint32_t RE::MiddleHighProcessData::unk2E0 |
◆ unk2E4
| std::uint32_t RE::MiddleHighProcessData::unk2E4 |
◆ unk2EC
| std::uint32_t RE::MiddleHighProcessData::unk2EC |
◆ unk2F0
| std::uint64_t RE::MiddleHighProcessData::unk2F0 |
◆ unk2F8
| std::uint32_t RE::MiddleHighProcessData::unk2F8 |
◆ unk2FC
| std::uint32_t RE::MiddleHighProcessData::unk2FC |
◆ unk300
| std::uint32_t RE::MiddleHighProcessData::unk300 |
◆ unk304
| std::uint16_t RE::MiddleHighProcessData::unk304 |
◆ unk306
| std::uint16_t RE::MiddleHighProcessData::unk306 |
◆ unk308
| std::uint64_t RE::MiddleHighProcessData::unk308 |
◆ unk310
| std::uint8_t RE::MiddleHighProcessData::unk310 |
◆ unk312
| std::uint16_t RE::MiddleHighProcessData::unk312 |
◆ unk314
| std::uint16_t RE::MiddleHighProcessData::unk314 |
◆ unk316
| bool RE::MiddleHighProcessData::unk316 |
◆ unk317
| bool RE::MiddleHighProcessData::unk317 |
◆ unk318
| bool RE::MiddleHighProcessData::unk318 |
◆ unk319
| bool RE::MiddleHighProcessData::unk319 |
◆ unk31A
| bool RE::MiddleHighProcessData::unk31A |
◆ unk31D
| bool RE::MiddleHighProcessData::unk31D |
◆ unk31E
| bool RE::MiddleHighProcessData::unk31E |
◆ unk31F
| bool RE::MiddleHighProcessData::unk31F |
◆ unk320
| bool RE::MiddleHighProcessData::unk320 |
◆ unk321
| bool RE::MiddleHighProcessData::unk321 |
◆ unk323
| bool RE::MiddleHighProcessData::unk323 |
◆ unk324
| bool RE::MiddleHighProcessData::unk324 |
◆ unk325
| bool RE::MiddleHighProcessData::unk325 |
◆ unk326
| bool RE::MiddleHighProcessData::unk326 |
◆ unk327
| bool RE::MiddleHighProcessData::unk327 |
◆ unk328
| bool RE::MiddleHighProcessData::unk328 |
◆ unk329
| bool RE::MiddleHighProcessData::unk329 |
◆ unk32A
| bool RE::MiddleHighProcessData::unk32A |
◆ unk32B
| bool RE::MiddleHighProcessData::unk32B |
◆ unk32C
| bool RE::MiddleHighProcessData::unk32C |
◆ unk32D
| bool RE::MiddleHighProcessData::unk32D |
◆ unk32E
| bool RE::MiddleHighProcessData::unk32E |
◆ unk32F
| bool RE::MiddleHighProcessData::unk32F |
◆ unk330
| bool RE::MiddleHighProcessData::unk330 |
◆ unk331
| bool RE::MiddleHighProcessData::unk331 |
◆ unk332
| bool RE::MiddleHighProcessData::unk332 |
◆ update3DModel
◆ wardState
◆ weaponBone
| NiNode* RE::MiddleHighProcessData::weaponBone |
The documentation for this struct was generated from the following file: