#include <TESRace.h>
|
enum class | SkinTone {
kNone = 0
, kLipColor = 1
, kCheekColor = 2
, kEyeliner = 3
,
kEyeSocketUpper = 4
, kEyeSocketLower = 5
, kSkinTone = 6
, kPaint = 7
,
kLaughLines = 8
, kCheekColorLower = 9
, kNose = 10
, kChin = 11
,
kNeck = 12
, kForehead = 13
, kDirt = 14
} |
|
◆ SkinTone
Enumerator |
---|
kNone | |
kLipColor | |
kCheekColor | |
kEyeliner | |
kEyeSocketUpper | |
kEyeSocketLower | |
kSkinTone | |
kPaint | |
kLaughLines | |
kCheekColorLower | |
kNose | |
kChin | |
kNeck | |
kForehead | |
kDirt | |
◆ file
TESTexture RE::TESRace::FaceRelatedData::TintAsset::TintLayer::file |
◆ index
std::uint16_t RE::TESRace::FaceRelatedData::TintAsset::TintLayer::index |
◆ pad03
std::uint8_t RE::TESRace::FaceRelatedData::TintAsset::TintLayer::pad03 |
◆ pad04
std::uint32_t RE::TESRace::FaceRelatedData::TintAsset::TintLayer::pad04 |
◆ presetDefault
BGSColorForm* RE::TESRace::FaceRelatedData::TintAsset::TintLayer::presetDefault |
◆ skinTone
The documentation for this struct was generated from the following file: