#include <TESRace.h>
|
| enum class | SkinTone {
kNone = 0
, kLipColor = 1
, kCheekColor = 2
, kEyeliner = 3
,
kEyeSocketUpper = 4
, kEyeSocketLower = 5
, kSkinTone = 6
, kPaint = 7
,
kLaughLines = 8
, kCheekColorLower = 9
, kNose = 10
, kChin = 11
,
kNeck = 12
, kForehead = 13
, kDirt = 14
} |
| |
◆ SkinTone
| Enumerator |
|---|
| kNone | |
| kLipColor | |
| kCheekColor | |
| kEyeliner | |
| kEyeSocketUpper | |
| kEyeSocketLower | |
| kSkinTone | |
| kPaint | |
| kLaughLines | |
| kCheekColorLower | |
| kNose | |
| kChin | |
| kNeck | |
| kForehead | |
| kDirt | |
◆ file
| TESTexture RE::TESRace::FaceRelatedData::TintAsset::TintLayer::file |
◆ index
| std::uint16_t RE::TESRace::FaceRelatedData::TintAsset::TintLayer::index |
◆ pad03
| std::uint8_t RE::TESRace::FaceRelatedData::TintAsset::TintLayer::pad03 |
◆ pad04
| std::uint32_t RE::TESRace::FaceRelatedData::TintAsset::TintLayer::pad04 |
◆ presetDefault
| BGSColorForm* RE::TESRace::FaceRelatedData::TintAsset::TintLayer::presetDefault |
◆ skinTone
The documentation for this struct was generated from the following file: