#include <EffectSetting.h>
 | 
| enum class   | Flag {  
  kNone = 0
, kHostile = 1 << 0
, kRecover = 1 << 1
, kDetrimental = 1 << 2
,  
  kSnapToNavMesh = 1 << 3
, kNoHitEvent = 1 << 4
, kDispelWithKeywords = 1 << 8
, kNoDuration = 1 << 9
,  
  kNoMagnitude = 1 << 10
, kNoArea = 1 << 11
, kFXPersist = 1 << 12
, kGoryVisuals = 1 << 14
,  
  kHideInUI = 1 << 15
, kNoRecast = 1 << 17
, kPowerAffectsMagnitude = 1 << 21
, kPowerAffectsDuration = 1 << 22
,  
  kPainless = 1 << 26
, kNoHitEffect = 1 << 27
, kNoDeathDispel = 1 << 28
 
 } | 
|   | 
◆ Flag
| Enumerator | 
|---|
| kNone  |  | 
| kHostile  |  | 
| kRecover  |  | 
| kDetrimental  |  | 
| kSnapToNavMesh  |  | 
| kNoHitEvent  |  | 
| kDispelWithKeywords  |  | 
| kNoDuration  |  | 
| kNoMagnitude  |  | 
| kNoArea  |  | 
| kFXPersist  |  | 
| kGoryVisuals  |  | 
| kHideInUI  |  | 
| kNoRecast  |  | 
| kPowerAffectsMagnitude  |  | 
| kPowerAffectsDuration  |  | 
| kPainless  |  | 
| kNoHitEffect  |  | 
| kNoDeathDispel  |  | 
 
 
◆ aiDelayTimer
      
        
          | float RE::EffectSetting::EffectSettingData::aiDelayTimer | 
        
      
 
 
◆ aiScore
      
        
          | float RE::EffectSetting::EffectSettingData::aiScore | 
        
      
 
 
◆ archetype
      
        
          | Archetype RE::EffectSetting::EffectSettingData::archetype | 
        
      
 
 
◆ associatedForm
      
        
          | TESForm* RE::EffectSetting::EffectSettingData::associatedForm | 
        
      
 
 
◆ associatedSkill
      
        
          | ActorValue RE::EffectSetting::EffectSettingData::associatedSkill | 
        
      
 
 
◆ baseCost
      
        
          | float RE::EffectSetting::EffectSettingData::baseCost | 
        
      
 
 
◆ castingArt
      
        
          | BGSArtObject* RE::EffectSetting::EffectSettingData::castingArt | 
        
      
 
 
◆ castingSoundLevel
      
        
          | SOUND_LEVEL RE::EffectSetting::EffectSettingData::castingSoundLevel | 
        
      
 
 
◆ castingType
◆ delivery
◆ dualCastData
◆ dualCastScale
      
        
          | float RE::EffectSetting::EffectSettingData::dualCastScale | 
        
      
 
 
◆ effectShader
◆ enchantEffectArt
      
        
          | BGSArtObject* RE::EffectSetting::EffectSettingData::enchantEffectArt | 
        
      
 
 
◆ enchantShader
◆ enchantVisuals
◆ equipAbility
      
        
          | SpellItem* RE::EffectSetting::EffectSettingData::equipAbility | 
        
      
 
 
◆ explosion
      
        
          | BGSExplosion* RE::EffectSetting::EffectSettingData::explosion | 
        
      
 
 
◆ flags
◆ hitEffectArt
      
        
          | BGSArtObject* RE::EffectSetting::EffectSettingData::hitEffectArt | 
        
      
 
 
◆ hitVisuals
◆ imageSpaceMod
◆ impactDataSet
◆ light
◆ minimumSkill
      
        
          | std::int32_t RE::EffectSetting::EffectSettingData::minimumSkill | 
        
      
 
 
◆ numCounterEffects
      
        
          | std::int16_t RE::EffectSetting::EffectSettingData::numCounterEffects | 
        
      
 
 
◆ pad1A
      
        
          | std::uint16_t RE::EffectSetting::EffectSettingData::pad1A | 
        
      
 
 
◆ pad1C
      
        
          | std::uint32_t RE::EffectSetting::EffectSettingData::pad1C | 
        
      
 
 
◆ pad2C
      
        
          | std::uint32_t RE::EffectSetting::EffectSettingData::pad2C | 
        
      
 
 
◆ pad9C
      
        
          | std::uint32_t RE::EffectSetting::EffectSettingData::pad9C | 
        
      
 
 
◆ padAC
      
        
          | std::uint32_t RE::EffectSetting::EffectSettingData::padAC | 
        
      
 
 
◆ padEC
      
        
          | std::uint32_t RE::EffectSetting::EffectSettingData::padEC | 
        
      
 
 
◆ perk
      
        
          | BGSPerk* RE::EffectSetting::EffectSettingData::perk | 
        
      
 
 
◆ primaryAV
      
        
          | ActorValue RE::EffectSetting::EffectSettingData::primaryAV | 
        
      
 
 
◆ projectileBase
      
        
          | BGSProjectile* RE::EffectSetting::EffectSettingData::projectileBase | 
        
      
 
 
◆ resistVariable
      
        
          | ActorValue RE::EffectSetting::EffectSettingData::resistVariable | 
        
      
 
 
◆ secondaryAV
      
        
          | ActorValue RE::EffectSetting::EffectSettingData::secondaryAV | 
        
      
 
 
◆ secondAVWeight
      
        
          | float RE::EffectSetting::EffectSettingData::secondAVWeight | 
        
      
 
 
◆ skillUsageMult
      
        
          | float RE::EffectSetting::EffectSettingData::skillUsageMult | 
        
      
 
 
◆ spellmakingArea
      
        
          | std::int32_t RE::EffectSetting::EffectSettingData::spellmakingArea | 
        
      
 
 
◆ spellmakingChargeTime
      
        
          | float RE::EffectSetting::EffectSettingData::spellmakingChargeTime | 
        
      
 
 
◆ taperCurve
      
        
          | float RE::EffectSetting::EffectSettingData::taperCurve | 
        
      
 
 
◆ taperDuration
      
        
          | float RE::EffectSetting::EffectSettingData::taperDuration | 
        
      
 
 
◆ taperWeight
      
        
          | float RE::EffectSetting::EffectSettingData::taperWeight | 
        
      
 
 
The documentation for this struct was generated from the following file: