#include <TESNPC.h>
|
enum | {
kOneHanded = 0
, kTwoHanded = 1
, kMarksman = 2
, kBlock = 3
,
kSmithing = 4
, kHeavyArmor = 5
, kLightArmor = 6
, kPickpocket = 7
,
kLockpicking = 8
, kSneak = 9
, kAlchemy = 10
, kSpecchcraft = 11
,
kAlteration = 12
, kConjuration = 13
, kDestruction = 14
, kIllusion = 15
,
kRestoration = 16
, kEnchanting = 17
, kTotal
} |
|
◆ anonymous enum
Enumerator |
---|
kOneHanded | |
kTwoHanded | |
kMarksman | |
kBlock | |
kSmithing | |
kHeavyArmor | |
kLightArmor | |
kPickpocket | |
kLockpicking | |
kSneak | |
kAlchemy | |
kSpecchcraft | |
kAlteration | |
kConjuration | |
kDestruction | |
kIllusion | |
kRestoration | |
kEnchanting | |
kTotal | |
◆ farawayModelDistance
float RE::TESNPC::Skills::farawayModelDistance |
◆ health
std::uint16_t RE::TESNPC::Skills::health |
◆ magicka
std::uint16_t RE::TESNPC::Skills::magicka |
◆ offsets
std::uint8_t RE::TESNPC::Skills::offsets[kTotal] |
◆ pad2A
std::uint16_t RE::TESNPC::Skills::pad2A |
◆ stamina
std::uint16_t RE::TESNPC::Skills::stamina |
◆ values
std::uint8_t RE::TESNPC::Skills::values[kTotal] |
The documentation for this struct was generated from the following file: