CommonLibSSE (Parapets fork)
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TESObjectWEAP.h File Reference

Go to the source code of this file.

Classes

class  RE::TESObjectWEAP
 
struct  RE::TESObjectWEAP::RecordFlags
 
struct  RE::TESObjectWEAP::RangedData
 
struct  RE::TESObjectWEAP::Data
 
struct  RE::TESObjectWEAP::CriticalData
 
struct  RE::TESObjectWEAP::Unk1B8
 

Namespaces

namespace  RE
 

Enumerations

enum class  RE::WEAPONHITBEHAVIOR { RE::kNormal = 0 , RE::kDismemberOnly = 1 , RE::kExplodeOnly = 2 , RE::kNoDismemberOrExplode = 3 }
 
enum class  RE::WEAPON_RUMBLE_PATTERN { RE::kConstant = 0 , RE::kPeriodicSquare = 1 , RE::kPeriodicTriangle = 2 , RE::kPeriodicSawtooth = 3 }
 
enum class  RE::WEAPON_TYPE {
  RE::kHandToHandMelee = 0 , RE::kOneHandSword = 1 , RE::kOneHandDagger = 2 , RE::kOneHandAxe = 3 ,
  RE::kOneHandMace = 4 , RE::kTwoHandSword = 5 , RE::kTwoHandAxe = 6 , RE::kBow = 7 ,
  RE::kStaff = 8 , RE::kCrossbow = 9
}