#include <ArmorRatingVisitorBase.h>
◆ ~ArmorRatingVisitorBase()
virtual RE::ArmorRatingVisitorBase::~ArmorRatingVisitorBase |
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◆ HaveNotVisitedArmor()
virtual bool RE::ArmorRatingVisitorBase::HaveNotVisitedArmor |
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TESObjectARMO * |
a_armor | ) |
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◆ Visit()
◆ VisitArmor()
virtual void RE::ArmorRatingVisitorBase::VisitArmor |
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TESObjectARMO * |
a_armor | ) |
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◆ actor
Actor* RE::ArmorRatingVisitorBase::actor |
◆ armorPerks
float RE::ArmorRatingVisitorBase::armorPerks |
◆ armorSum
float RE::ArmorRatingVisitorBase::armorSum |
◆ heavyArmorRating
float RE::ArmorRatingVisitorBase::heavyArmorRating |
◆ lightArmorRating
float RE::ArmorRatingVisitorBase::lightArmorRating |
◆ RTTI
The documentation for this class was generated from the following file: