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    CommonLibSSE (Parapets fork)
    
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#include <BSTempEffectWeaponBlood.h>
  
Public Member Functions | |
| ~BSTempEffectWeaponBlood () override | |
| bool | Update (float a_arg1) override | 
| TEMP_EFFECT_TYPE | GetType () const override | 
  Public Member Functions inherited from RE::BSTempEffect | |
| ~BSTempEffect () override | |
| const NiRTTI * | GetRTTI () const override | 
| NiNode * | AsNode () override | 
| NiSwitchNode * | AsSwitchNode () override | 
| BSFadeNode * | AsFadeNode () override | 
| BSMultiBoundNode * | AsMultiBoundNode () override | 
| BSGeometry * | AsGeometry () override | 
| NiTriStrips * | AsTriStrips () override | 
| BSTriShape * | AsTriShape () override | 
| BSSegmentedTriShape * | AsSegmentedTriShape () override | 
| BSSubIndexTriShape * | AsSubIndexTriShape () override | 
| BSDynamicTriShape * | AsDynamicTriShape () override | 
| NiGeometry * | AsNiGeometry () override | 
| NiTriBasedGeom * | AsNiTriBasedGeom () override | 
| NiTriShape * | AsNiTriShape () override | 
| NiParticles * | AsParticlesGeom () override | 
| BSLines * | AsLinesGeom () override | 
| bhkNiCollisionObject * | AsBhkNiCollisionObject () override | 
| bhkBlendCollisionObject * | AsBhkBlendCollisionObject () override | 
| bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () override | 
| bhkRigidBody * | AsBhkRigidBody () override | 
| bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () override | 
| virtual void | Initialize () | 
| virtual void | Attach () | 
| virtual void | Detach () | 
| virtual bool | Update (float a_arg1) | 
| virtual NiAVObject * | Get3D () const | 
| virtual bool | GetManagerHandlesSaveLoad () const | 
| virtual bool | GetClearWhenCellIsUnloaded () const | 
| virtual TEMP_EFFECT_TYPE | GetType () const | 
| virtual void | SaveGame (BGSSaveGameBuffer *a_buf) | 
| virtual void | LoadGame (BGSLoadGameBuffer *a_buf) | 
| virtual void | FinishLoadGame (BGSLoadGameBuffer *a_buf) | 
| virtual bool | IsInterfaceEffect () const | 
| virtual void | SetInterfaceEffect (bool a_set) | 
| virtual bool | GetStackable () const | 
| virtual bool | GetStackableMatch (BSTempEffect *a_effect) const | 
| virtual void | Push () | 
| virtual void | Pop () | 
  Public Member Functions inherited from RE::NiObject | |
| ~NiObject () override=default | |
| virtual const NiRTTI * | GetRTTI () const | 
| virtual NiNode * | AsNode () | 
| virtual NiSwitchNode * | AsSwitchNode () | 
| virtual BSFadeNode * | AsFadeNode () | 
| virtual BSMultiBoundNode * | AsMultiBoundNode () | 
| virtual BSGeometry * | AsGeometry () | 
| virtual NiTriStrips * | AsTriStrips () | 
| virtual BSTriShape * | AsTriShape () | 
| virtual BSSegmentedTriShape * | AsSegmentedTriShape () | 
| virtual BSSubIndexTriShape * | AsSubIndexTriShape () | 
| virtual BSDynamicTriShape * | AsDynamicTriShape () | 
| virtual NiGeometry * | AsNiGeometry () | 
| virtual NiTriBasedGeom * | AsNiTriBasedGeom () | 
| virtual NiTriShape * | AsNiTriShape () | 
| virtual NiParticles * | AsParticlesGeom () | 
| virtual BSLines * | AsLinesGeom () | 
| virtual bhkNiCollisionObject * | AsBhkNiCollisionObject () | 
| virtual bhkBlendCollisionObject * | AsBhkBlendCollisionObject () | 
| virtual bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () | 
| virtual bhkRigidBody * | AsBhkRigidBody () | 
| virtual bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () | 
| virtual NiObject * | CreateClone (NiCloningProcess &a_cloning) | 
| virtual void | LoadBinary (NiStream &a_stream) | 
| virtual void | LinkObject (NiStream &a_stream) | 
| virtual bool | RegisterStreamables (NiStream &a_stream) | 
| virtual void | SaveBinary (NiStream &a_stream) | 
| virtual bool | IsEqual (NiObject *a_object) | 
| virtual void | ProcessClone (NiCloningProcess &a_cloning) | 
| virtual void | PostLinkObject (NiStream &a_stream) | 
| virtual bool | StreamCanSkip () | 
| virtual const NiRTTI * | GetStreamableRTTI () const | 
| virtual std::uint32_t | GetBlockAllocationSize () const | 
| virtual NiObjectGroup * | GetGroup () const | 
| virtual void | SetGroup (NiObjectGroup *a_group) | 
| virtual NiControllerManager * | AsNiControllerManager () | 
| void | CreateDeepCopy (NiPointer< NiObject > &a_object) | 
  Public Member Functions inherited from RE::NiRefObject | |
| NiRefObject () | |
| virtual | ~NiRefObject () | 
| virtual void | DeleteThis () | 
| void | IncRefCount () | 
| void | DecRefCount () | 
| constexpr std::uint32_t | GetRefCount () const noexcept | 
| TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
| NiPointer< NiAVObject > | weapon3D | 
| float | alphaThreshold | 
  Public Attributes inherited from RE::BSTempEffect | |
| float | lifetime | 
| std::uint32_t | pad14 | 
| TESObjectCELL * | cell | 
| float | age | 
| bool | initialized | 
| std::uint8_t | pad25 | 
| std::uint16_t | pad26 | 
| std::uint32_t | effectID | 
| std::uint32_t | pad2C | 
  Public Attributes inherited from RE::NiRefObject | |
| volatile std::uint32_t | _refCount { 0 } | 
| std::uint32_t | _pad0C { 0 } | 
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BSTempEffectWeaponBlood | 
  Static Public Attributes inherited from RE::BSTempEffect | |
| static constexpr auto | RTTI = RTTI_BSTempEffect | 
| static constexpr auto | Ni_RTTI = NiRTTI_BSTempEffect | 
  Static Public Attributes inherited from RE::NiObject | |
| static constexpr auto | RTTI = RTTI_NiObject | 
| static constexpr auto | Ni_RTTI = NiRTTI_NiObject | 
  Static Public Attributes inherited from RE::NiRefObject | |
| static constexpr auto | RTTI = RTTI_NiRefObject | 
Additional Inherited Members | |
  Static Public Member Functions inherited from RE::NiRefObject | |
| static volatile std::uint32_t * | GetTotalObjectCount () | 
      
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  override | 
      
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  overridevirtual | 
Reimplemented from RE::BSTempEffect.
      
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  overridevirtual | 
Reimplemented from RE::BSTempEffect.
| float RE::BSTempEffectWeaponBlood::alphaThreshold | 
      
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  inlinestaticconstexpr | 
| NiPointer<NiAVObject> RE::BSTempEffectWeaponBlood::weapon3D |